{"title":"1.19.20 Update","version":"1.19.20","patchNoteType":"retail","date":"2022-08-09","image":{"url":"/images/4yCQ6zzuxGQXTLQ2RJtg3Q-launcherr19u2.jpeg","title":"launcher r19u2"},"body":"<p>A new update is now available for Minecraft that introduces a swath of changes and fixes!</p>\n<h1>New Features:</h1>\n<ul>\n<li>Added the updated Create New World screen on Nintendo Switch</li>\n</ul>\n<h1>Changes:</h1>\n<ul>\n<li>Added support for middle mouse click on iOS</li>\n<li>Zombies now have a 10% chance to be able to break doors on hard difficulty (<a href=\"https://bugs.mojang.com/browse/MCPE-79636\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-79636</a>)</li>\n<li>Implemented new Marketplace error screen art and messaging</li>\n<li>Timeout when connecting to a multiplayer game has been reduced from 180 to 90 seconds</li>\n<li>D-Pad Left can now be held down again to move the cursor left in menus (<a href=\"https://bugs.mojang.com/browse/MCPE-155976\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-155976</a>)</li>\n<li>Instantaneous effects (Potions, Tipped Arrows) can no longer be applied to dead mobs and players</li>\n<li>‘So Below’ music track now plays in Basalt Deltas (<a href=\"https://bugs.mojang.com/browse/MCPE-70890\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-70890</a>)</li>\n<li>Redesigned the menu toggle switches to make it easier to distinguish between the on and off states</li>\n</ul>\n<h1>Known Issues:</h1>\n<ul>\n<li>Due to an unexpected crashing issue, we have had to temporarily revert the fix for <a href=\"https://bugs.mojang.com/browse/MCPE-105487\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-105487</a>, which can cause textures to turn pink after playing for long periods of time on a server<ul>\n<li>This means that this bug may continue to occur until we have a solution. Thank you for your patience while we continue to work on this important issue - we hope to have it finally fixed as soon as possible!</li>\n</ul></li>\n</ul>\n<h1>Fixes:</h1>\n<h2>Performance / Stability</h2>\n<ul>\n<li>The game no longer crashes when browsing the Marketplace</li>\n<li>Fixed a crash related to Spawn Eggs (<a href=\"https://bugs.mojang.com/browse/MCPE-159302\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-159302</a>)</li>\n<li>Prevent client/server portal travel desync on low render distance settings (<a href=\"https://bugs.mojang.com/browse/MCPE-158167\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-158167</a>)</li>\n<li>Fix potential crash when returning to the Overworld from the Nether or The End</li>\n<li>The game no longer crashes when entering Coin Starter Bundle Screen</li>\n<li>Fixed bugs where client state can get out of sync with server if using an item is cancelled or failed</li>\n<li>Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away (<a href=\"https://bugs.mojang.com/browse/MCPE-157609\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-157609</a>)</li>\n<li>Fixed a crash that could occur when connected devices, like gamepads, were missing</li>\n<li>Fixed a crash that was caused by a Villager changing its profession while trading. The Trade screen will now close if the Villager changes professions mid trade</li>\n<li>Fixed a crash that could occur when Pistons were extending or retracting near moveable blocks and Arrows</li>\n<li>Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation</li>\n<li>Fixed a crash that could occur when teleporting and killing an entity in the same tick</li>\n</ul>\n<h2>Gameplay</h2>\n<ul>\n<li>The Wandering Trader's spawning now matches Java Edition and it will no longer spawn in water, lava, or underground (<a href=\"https://bugs.mojang.com/browse/MCPE-46911\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-46911</a>)</li>\n<li>Fixed a bug where Bows could fail to shoot an Arrow the first time they were used, this also affected Crossbows and with throwing Tridents (<a href=\"https://bugs.mojang.com/browse/MCPE-159467\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-159467</a>)</li>\n<li>Fixed a bug that caused the new Wild Update music to not play in the Wild Update biomes when in Creative mode</li>\n<li>Fixed an issue that prevented fisherman Villagers from offering to buy Boats at max level</li>\n<li>The secret door that leads to the Redstone room in the center of an Ancient City now opens/closes properly (<a href=\"https://bugs.mojang.com/browse/MCPE-156718\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156718</a>)</li>\n<li>Lava in Buckets will no longer disappear when failing to be placed or dispensed into partial blocks (<a href=\"https://bugs.mojang.com/browse/MCPE-50664\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-50664</a>)</li>\n<li>Fixed an issue where enchantments on ranged weapons on mobs were not being applied (<a href=\"https://bugs.mojang.com/browse/MCPE-113623\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-113623</a>)</li>\n<li>Fixed volume level of Amethyst step chime sound when walked on by a mob</li>\n<li>Fixed an issue where some items with durability would fail to be created from the Creative inventory</li>\n<li>Ancient Cities have more frequent Sculk Patch generation (<a href=\"https://bugs.mojang.com/browse/MCPE-154229\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-154229</a>)</li>\n<li>Player no longer takes damage from entering a Nether portal if it is placed at Y=-21 or below (<a href=\"https://bugs.mojang.com/browse/MCPE-154888\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-154888</a>)</li>\n<li>Fixed an issue where scores on scoreboards were not being ordered properly (<a href=\"https://bugs.mojang.com/browse/MCPE-141427\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-141427</a>)</li>\n<li>Fixed a bug where fishing hooks would drop loot when killed with the /kill command (<a href=\"https://bugs.mojang.com/browse/MCPE-142329\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-142329</a>)</li>\n<li>Player’s Soul Speed is now properly activated and de-activated on Soul Sand (<a href=\"https://bugs.mojang.com/browse/MCPE-157152\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-157152</a>)</li>\n<li>Fixed a bug causing health_boost to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying</li>\n<li>When trading, the Villager plays the correct sound based on the item in the input slot (<a href=\"https://bugs.mojang.com/browse/MCPE-152555\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-152555</a>)</li>\n<li>Skulls in Ancient Cities now better match the orientation they have in Java Edition (<a href=\"https://bugs.mojang.com/browse/MCPE-153547\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-153547</a>)</li>\n<li>Enable event filters in the root definition to be evaluated independent of sequence or randomize when a format_version of 1.19.20 or higher is specified</li>\n<li>Fixed issue with health boost extra life not staying (<a href=\"https://bugs.mojang.com/browse/MCPE-153504\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-153504</a>)</li>\n</ul>\n<h2>Mobs</h2>\n<ul>\n<li>Polar Bears no longer panic when attacked</li>\n<li>Tadpoles flopping while on land now more closely match Java Edition and fishes in speed (<a href=\"https://bugs.mojang.com/browse/MCPE-154316\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-154316</a>)</li>\n<li>Piglins will now stop attacking if the player puts on Gold Armor (<a href=\"https://bugs.mojang.com/browse/MCPE-65516\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-65516</a>)</li>\n<li>Jobless Zombie Villagers are no longer unable to ride Minecarts or Boats (<a href=\"https://bugs.mojang.com/browse/MCPE-76831\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-76831</a>)</li>\n<li>Ravager is now able to destroy Mangrove Leaves, Azalea, Azalea Leaves, Cave Vines, Dripleaves, Spore Blossoms, and Hanging Roots (<a href=\"https://bugs.mojang.com/browse/MCPE-156551\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156551</a>, <a href=\"https://bugs.mojang.com/browse/MCPE-125322\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-125322</a>)</li>\n<li>Releasing a bucketed custom mob now spawns the correct type of mob</li>\n<li>Fixed the order in which a bucketed mob is created when released, which means any Actor Properties on it will load correctly</li>\n<li>Allays can now pick up and drop items at their owner when in a Boat (<a href=\"https://bugs.mojang.com/browse/MCPE-156377\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156377</a>)</li>\n<li>Allay can now always pick up dropped Scaffolding blocks (<a href=\"https://bugs.mojang.com/browse/MCPE-157512\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-157512</a>)</li>\n<li>Allay now correctly stops dancing when music from Jukebox ends</li>\n<li>Allays now look at targets such as players (<a href=\"https://bugs.mojang.com/browse/MCPE-158222\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-158222</a>)</li>\n<li>Fish do not shake anymore when placed in an isolated water block</li>\n<li>Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events</li>\n<li>Fixed a bug that could cause Witches to stop spawning. The Witch Hut structure is now set as a surface spawner for Witches (<a href=\"https://bugs.mojang.com/browse/MCPE-60552\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-60552</a>)</li>\n<li>The Ender Dragon can no longer destroy Crying Obsidian, Respawn Anchor, Light, Deny, Allow, Border, and Jigsaw blocks (<a href=\"https://bugs.mojang.com/browse/MCPE-158343\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-158343</a>)</li>\n<li>Fixed a bug causing baby mobs with the minecraft:behavior.sleep goal to have a shrunken hitbox (<a href=\"https://bugs.mojang.com/browse/MCPE-46040\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-46040</a>)</li>\n<li>Allays and Bees are now less likely to get stuck in non-full blocks (<a href=\"https://bugs.mojang.com/browse/MCPE-155777\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-155777</a>)</li>\n<li>Wardens can now detect a player sneaking on top of a Sculk Sensor (<a href=\"https://bugs.mojang.com/browse/MCPE-155804\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-155804</a>)</li>\n<li>Warden can now let itself fall up to 20 blocks down, instead of just 3 (<a href=\"https://bugs.mojang.com/browse/MCPE-158304\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-158304</a>)</li>\n<li>Allays can now pick up armor pieces with a different durability than the one they are holding (<a href=\"https://bugs.mojang.com/browse/MCPE-158339\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-158339</a>)</li>\n<li>Entities that die completely now have their data removed from world file (<a href=\"https://bugs.mojang.com/browse/MCPE-155283\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-155283</a>)</li>\n<li>Fixed a bug which could cause mobs to not load into the world if their saved y-position was greater than or equal to 25</li>\n</ul>\n<h2>Blocks</h2>\n<ul>\n<li>Removed \"Wood\" from the names of Mangrove Wood Planks, Stairs, and Slabs (<a href=\"https://bugs.mojang.com/browse/MCPE-156791\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156791</a>)</li>\n<li>Twisting Vines and Weeping Vines with no support now pop even when the random ticking speed is set to 0 (<a href=\"https://bugs.mojang.com/browse/MCPE-69305\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-69305</a>)</li>\n<li>Hanging Mangrove Propagules no longer drop a Propagule item when silk touched if not at max growth (<a href=\"https://bugs.mojang.com/browse/MCPE-156821\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156821</a>)</li>\n<li>Muddy Mangrove Roots can now be placed sideways (<a href=\"https://bugs.mojang.com/browse/MCPE-153721\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-153721</a>)</li>\n<li>Hanging Mangrove Propagule no longer changes color when certain blocks are placed nearby (<a href=\"https://bugs.mojang.com/browse/MCPE-156570\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156570</a>)</li>\n<li>End Portal Frame Block is now named \"End Portal Frame\" instead of \"End Portal\" (<a href=\"https://bugs.mojang.com/browse/MCPE-76821\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-76821</a>)</li>\n<li>Amethyst Block has been renamed to \"Block of Amethyst\" (<a href=\"https://bugs.mojang.com/browse/MCPE-125821\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-125821</a>)</li>\n<li>Mangrove Log, Mangrove Wood, and Stripped Mangrove Wood can now be used to craft a Campfire with Charcoal (<a href=\"https://bugs.mojang.com/browse/MCPE-157271\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-157271</a>)</li>\n<li>Campfires can once again be stacked correctly (<a href=\"https://bugs.mojang.com/browse/MCPE-159398\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-159398</a>)</li>\n<li>Fixed a bug where Pistons sometimes did not drop the Piston item when broken by the arm (<a href=\"https://bugs.mojang.com/browse/MCPE-158314\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-158314</a>)</li>\n<li>Sounds of the Smithing Table when a Villager is working are now the same as sounds when the player uses the table (<a href=\"https://bugs.mojang.com/browse/MCPE-79716\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-79716</a>)</li>\n<li>Bells can no longer catch on fire or be destroyed by fire</li>\n<li>Mangrove and Azalea Leaves no longer prevent tree growth (<a href=\"https://bugs.mojang.com/browse/MCPE-154980\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-154980</a>)</li>\n</ul>\n<h2>Sculk Blocks</h2>\n<ul>\n<li>If two vibrations are emitted at the same time, Sculk Sensors will now react to the closest one (<a href=\"https://bugs.mojang.com/browse/MCPE-155793\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-155793</a>)<ul>\n<li>If two vibrations are emitted at the same time and at the same distance, Sculk Sensors will now react to the one with the highest frequency</li>\n</ul></li>\n<li>Sculk Sensors now detect a Creeper exploding with a frequency of 15</li>\n<li>Sculk Sensors now detect an End Crystal exploding with a frequency of 15 (<a href=\"https://bugs.mojang.com/browse/MCPE-153733\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-153733</a>)</li>\n<li>Sculk Sensors now detect a Fish being let out of a Bucket with a frequency of 12</li>\n<li>Sculk Sensors now detect a TNT being fired out of a Dispenser with a frequency of 12</li>\n<li>Vibration particles are now always oriented towards the target Sculk Sensor (<a href=\"https://bugs.mojang.com/browse/MCPE-156648\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156648</a>)</li>\n<li>Sculk Catalysts now play the blooming sound effect when blooming (<a href=\"https://bugs.mojang.com/browse/MCPE-153562\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-153562</a>)</li>\n<li>Sculk Catalysts do not spread Sculk anymore on players' death if the Keep Inventory gamerule is set to True (<a href=\"https://bugs.mojang.com/browse/MCPE-\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-157884</a>)</li>\n<li>Sculk Catalysts do not get covered in Sculk Veins anymore if a mob dies on top of them</li>\n<li>Sculk Catalyst now blooms when a mob with no experience dies next to it</li>\n<li>Sculk Sensors can now also detect Bees, Chickens, Allays, Phantoms, and Ender Dragons flying (<a href=\"https://bugs.mojang.com/browse/MCPE-153725\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-153725</a>, <a href=\"https://bugs.mojang.com/browse/MCPE-154055\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-154055</a>)</li>\n<li>Sculk Sensors can now emit the whole range of Redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1, 15 or even</li>\n<li>Sculk Sensors no longer detect Boats staying still in water (<a href=\"https://bugs.mojang.com/browse/MCPE-155368\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-155368</a>)</li>\n<li>Reduced Sculk Catalyst experience drop from 20 to 5</li>\n<li>Sculk Patch Features can now be placed on additional block types (<a href=\"https://bugs.mojang.com/browse/MCPE-156669\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156669</a>)</li>\n</ul>\n<h2>Graphical</h2>\n<ul>\n<li>Fixed bug causing FOV to stutter when sprinting while the player has a speed effect applied</li>\n<li>With data-driven block tessellation, geometry box pivot-base rotation now rotates around the correct pivot point</li>\n<li>Fixed x-ray vision when Top Snow falls on top of player so it now behaves as a solid block when Top Snow covers player's vision (<a href=\"https://bugs.mojang.com/browse/MCPE-150709\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-150709</a>)</li>\n<li>Fixed an issue with RTX on Windows where point lights were unintentionally accumulated for emissive blocks (<a href=\"https://bugs.mojang.com/browse/MCPE-159485\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-159485</a>, <a href=\"https://bugs.mojang.com/browse/MCPE-159488\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-159488</a>)</li>\n</ul>\n<h2>User Interface</h2>\n<ul>\n<li>The Toggle Perspective hint now shows the player’s assignment instead of the default assignment</li>\n<li>Saddled Pig's tooltip changed to \"Ride\" instead of \"Mount\"</li>\n<li>Added content warnings for large icons for texture tessellation (e.g. objects in hand)</li>\n<li>Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element</li>\n<li>Hover text for can_place_on blocks for items in inventory is now in a consistent order between game saves (<a href=\"https://bugs.mojang.com/browse/MCPE-153516\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-153516</a>)</li>\n<li>Removed the controller settings tab for Oculus</li>\n<li>Goat Horn sound is now placed in the Jukebox/Note Blocks sound category in Settings (<a href=\"https://bugs.mojang.com/browse/MCPE-154885\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-154885</a>)</li>\n<li>Fixed the Add Server feature not saving IPV6 addresses (<a href=\"https://bugs.mojang.com/browse/MCPE-66233\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-66233</a>)</li>\n</ul>\n<h2>Realms</h2>\n<ul>\n<li>Updated the Realms Plus FAQ to clarify that all Bedrock platforms can purchase Realms Plus (<a href=\"https://bugs.mojang.com/browse/MCPE-157869\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-157869</a>)</li>\n<li>Fixed an error where creating a new Realm would navigate out to the Play screen instead of returning to the Create New World screen</li>\n<li>The Realms feed screenshot button is now available for VR platforms</li>\n</ul>\n<h2>Spectator Mode (Experimental)</h2>\n<ul>\n<li>Removed emotes functionality while in Spectator Mode</li>\n<li>Player can now place blocks where spectator is hovering</li>\n<li>Players now have their hands back when they are holding a map when they have one item in offhand and one in main hand, curious how they held it without hands...</li>\n<li>Spectators’ heads are now properly rendered as semi-transparent</li>\n<li>Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in Spectator mode</li>\n<li>Capes and animated back items are no longer rendered while in Spectator mode (<a href=\"https://bugs.mojang.com/browse/MCPE-156929\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156929</a>)</li>\n<li>Spectators can no longer use or get affected by portals (<a href=\"https://bugs.mojang.com/browse/MCPE-156684\" target=\"_blank\" rel=\"noopener noreferrer\">MCPE-156684</a>)</li>\n</ul>\n<h1>Technical Updates:</h1>\n<h2>Updated Add-On Template Packs</h2>\n<ul>\n<li>Updated Add-On templates for 1.19.20 with new resources, behaviors, and documentation, are available to download at <a href=\"https://aka.ms/MCAddonPacks\" target=\"_blank\" rel=\"noopener noreferrer\">aka.ms/MCAddonPacks</a></li>\n</ul>\n<p>See the full list of technical changes in the <a href=\"https://feedback.minecraft.net/hc/en-us/articles/8268517593485\" target=\"_blank\" rel=\"noopener noreferrer\">full changelog</a>.</p>\n","id":"3f6dUSUUcNYft4jAxwVTRU"}