{"title":"Minecraft 26.2 Pre-Release 2","version":"26.2-pre-2","type":"snapshot","image":{"title":"26.2-pre-2 540x540.jpg","url":"/v2/images/26.2pre2540x540.jpg"},"body":"<p>Happy Thursday! Today we are bringing you Pre-Release 2, with a few bug fixes and improvements.<p>Happy Mining!<h1>Technical Changes</h1><ul><li>The Data Pack version is now 107.0</ul><h1>Fixed bugs in 26.2 Pre-Release 2</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-305475 rel=\"noopener noreferrer\"target=_blank>MC-305475</a> Tripwire above the player's head gets triggered twice when jumping<li><a href=https://bugs.mojang.com/browse/MC-307662 rel=\"noopener noreferrer\"target=_blank>MC-307662</a> The graphics backend version line in the debug overlay doesn't support new line characters<li><a href=https://bugs.mojang.com/browse/MC-307759 rel=\"noopener noreferrer\"target=_blank>MC-307759</a> Quickly giving sulfur cubes blocks to absorb and removing them while the tick rate is low can cause a desync<li><a href=https://bugs.mojang.com/browse/MC-308033 rel=\"noopener noreferrer\"target=_blank>MC-308033</a> The shield blocking animation is now too quick<li><a href=https://bugs.mojang.com/browse/MC-308135 rel=\"noopener noreferrer\"target=_blank>MC-308135</a> Large core shader files fail to load when using the Vulkan rendering backend<li><a href=https://bugs.mojang.com/browse/MC-308207 rel=\"noopener noreferrer\"target=_blank>MC-308207</a> You can swap sulfur cubes' absorbed block at the same time as lighting their absorbed TNT<li><a href=https://bugs.mojang.com/browse/MC-308281 rel=\"noopener noreferrer\"target=_blank>MC-308281</a> OpenGL MultiDraw crash due to missing element buffer bind<li><a href=https://bugs.mojang.com/browse/MC-308363 rel=\"noopener noreferrer\"target=_blank>MC-308363</a> Igloo generation freezes the server in rare cases<li><a href=https://bugs.mojang.com/browse/MC-308439 rel=\"noopener noreferrer\"target=_blank>MC-308439</a> The foot part of beds displays as the missing model when the \"Programmer Art\" resource pack is enabled<li><a href=https://bugs.mojang.com/browse/MC-308442 rel=\"noopener noreferrer\"target=_blank>MC-308442</a> Switching a beacon's primary effect while the level II effect is chosen as the secondary effect kicks the player<li><a href=https://bugs.mojang.com/browse/MC-308452 rel=\"noopener noreferrer\"target=_blank>MC-308452</a> The game crashes on startup on Mac<li><a href=https://bugs.mojang.com/browse/MC-308457 rel=\"noopener noreferrer\"target=_blank>MC-308457</a> The game crashes on systems that don't support Vulkan<li><a href=https://bugs.mojang.com/browse/MC-308465 rel=\"noopener noreferrer\"target=_blank>MC-308465</a> The game now crashes when attempting to create a new world while the saves folder is not present</ul>","id":"012123174b0222c913a0da9e99ebc904d3fb8bd181bc4b9b51182e0aab2a77fc","date":"2026-05-28T12:45:31.000Z","needsTranslation":false}