{"title":"Minecraft 1.20 Pre-release 1 ","type":"snapshot","version":"1.20-pre1","image":{"url":"/v2/images/Dx2CbY43lHrmjhfS4qMzh1.20Prerelease1.jpeg","title":"1.20 Pre-release 1"},"body":"<p>It is now time for the first Pre-release for Minecraft 1.20: The Trails and Tales update!</p>\n<p>From now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out for the next pre-release.</p>\n<p>As always, a big thank you to the community for your feedback, bugs reported, and awesome ideas throughout the snapshot series. Let the pre-releases commence!</p>\n<h1>Changes</h1>\n<ul>\n<li>Colored Wool, Carpets and Beds can now be dyed to any other color</li>\n</ul>\n<h1>Technical Changes</h1>\n<ul>\n<li>Added new damage types: <code>outside_border</code> and <code>generic_kill</code></li>\n<li>Random sequences for loot tables are now deterministic</li>\n<li>Changes in <code>server.properties</code> encoding</li>\n<li><code>string</code> data sources for the <code>data</code> command now accept negative boundaries, which are interpreted as index counted from the end of the string</li>\n</ul>\n<h2>Damage Types</h2>\n<ul>\n<li>Players outside the world border are now hurt by the damage type <code>outside_border</code> instead of <code>in_wall</code></li>\n<li>Forcibly removing an entity using i.e. the <code>/kill</code> command now uses damage type <code>generic_kill</code> instead of <code>out_of_world</code></li>\n</ul>\n<h2>Loot Table Random Sequences</h2>\n<p>The game now uses named random sequences to deterministically produce loot for loot tables. Each random sequence produces a unique sequence based on the world seed and sequence ID, which means a loot table will produce the same results when ran with the same parameters in the same world.</p>\n<p>The ID of the random sequence to use for a loot table is specified in a new field called <code>random_sequence</code>.</p>\n<h2><code>server.properties</code></h2>\n<ul>\n<li>File is now read in UTF-8 initially, with previous encoding (ISO 8859-1/Latin 1) as a fallback</li>\n<li>File is now written with UTF-8 encoding</li>\n</ul>\n<h1>Fixed bugs in 1.20 Pre-release 1</h1>\n<ul>\n<li><a href=\"https://bugs.mojang.com/browse/MC-180\" target=\"_blank\" rel=\"noopener noreferrer\">MC-180</a> When reaching the other side of a nether portal the animation plays forever until stepped out of</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-2215\" target=\"_blank\" rel=\"noopener noreferrer\">MC-2215</a> Encoding errors in server.properties</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-18060\" target=\"_blank\" rel=\"noopener noreferrer\">MC-18060</a> Several realms strings are untranslatable</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-35078\" target=\"_blank\" rel=\"noopener noreferrer\">MC-35078</a> Breaking animation is one frame off</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-123081\" target=\"_blank\" rel=\"noopener noreferrer\">MC-123081</a> Placing an end crystal when entering The End prevents Ender Dragon from spawning</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-146582\" target=\"_blank\" rel=\"noopener noreferrer\">MC-146582</a> When entering spectator mode while standing on the ground, the player moves down by 0.19051 blocks, which makes you fall down</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-195781\" target=\"_blank\" rel=\"noopener noreferrer\">MC-195781</a> The \"Include entities:\" string displayed within the structure block GUI is improperly capitalized</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-195825\" target=\"_blank\" rel=\"noopener noreferrer\">MC-195825</a> \"datapacks\" string is inconsistent with \"data pack\" string in \"datapackFailure.title\" text</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-198202\" target=\"_blank\" rel=\"noopener noreferrer\">MC-198202</a> Options background texture does not match dirt texture</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-203039\" target=\"_blank\" rel=\"noopener noreferrer\">MC-203039</a> Incorrect use of colon in options.hideMatchedNames.tooltip</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-206548\" target=\"_blank\" rel=\"noopener noreferrer\">MC-206548</a> Leash knot subtitles are not properly capitalized</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-226454\" target=\"_blank\" rel=\"noopener noreferrer\">MC-226454</a> The \"Light as a Rabbit\" advancement description has no space after the ellipsis</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-236606\" target=\"_blank\" rel=\"noopener noreferrer\">MC-236606</a> Lightning bolt related string lacks capitalization</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-241736\" target=\"_blank\" rel=\"noopener noreferrer\">MC-241736</a> Company names are still inconsistent and partly misspelled in the credits</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-250571\" target=\"_blank\" rel=\"noopener noreferrer\">MC-250571</a> Gamerule description strings within the world creation menu consist of inconsistent concluding punctuation</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-256424\" target=\"_blank\" rel=\"noopener noreferrer\">MC-256424</a> Game mode is sometimes referred to as \"gamemode\"</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257336\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257336</a> Some chiseled bookshelf interaction subtitles are improperly capitalized</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262006\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262006</a> Melon and Pumpkin are in the default '#maintains_farmland' tag despite not maintain farmland</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262208\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262208</a> In the credits, \"Lionbridge\" is misspelt in one place (no \"g\")</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262253\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262253</a> Music composers not listed in credits</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262265\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262265</a> Changing resource pack that overrides a font crashes JVM</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262296\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262296</a> Rabbits are no longer affected by jump boost</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262300\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262300</a> Menu text is now rendered in front of the Mojang Studios loading screen fade animation</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262304\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262304</a> The stepping_on predicate condition does not correctly succeed on trapdoors</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262308\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262308</a> Entities do not stick to honey blocks pushed by pistons if their center isn't over the honey block</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262313\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262313</a> Nether won't load in upgraded worlds</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262317\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262317</a> Items don't respect properties of the block they are supported on</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262351\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262351</a> Worldgen deadlock caused by supporting block checks</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262363\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262363</a> Player can still gain a normal jump off of a honey block with precise timing</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-262424\" target=\"_blank\" rel=\"noopener noreferrer\">MC-262424</a> Sprinting particles on the edges of blocks are still incorrect</li>\n</ul>\n","id":"1amcu0aZh0GRiAKRfj6KkA"}