{"title":"Minecraft 26.3 Snapshot 8","version":"26.3-snapshot-8","type":"snapshot","image":{"title":"26.3-snapshot-8 540x540.jpg","url":"/v2/images/26.3snapshot8540x540.jpg"},"body":"<p>This Wednesday, a hot new Snapshot enters the Realm! That's right, in 26.3 Snapshot 8, Realm owners can now create and manage Invite Codes, making it easier than ever to join the fun.<p>Alongside these additions, we've made further improvements to the World Options screen and included several gameplay fixes and technical updates.<p>Happy mining!<h1>New Features</h1><h2>Explorer Maps</h2><ul><li>Renamed the following maps:<ul><li>Buried Ancient City Map<li>Buried Mineshaft Map<li>Abandoned Camp Map</ul></ul><h2>Realms</h2><ul><li>Realm owners can now create and manage Invite Codes<ul><li>Each Realm can have up to five Invite Codes<li>Invite Codes can be configured to be active / inactive and deleted<li>The expiration of an Invite Code can also be configured</ul><li>Players can now easily join a Realm by entering an Invite Code in a new \"Join Realm\" screen</ul><h1>Changes</h1><ul><li>Cushions are now only destroyed when fully covered by blocks that cause suffocation<li>New Villager trades, unlocked from a Villager leveling up their profession, will now update even if the player is in the process of trading with them</ul><h2>UI</h2><h3>World Options</h3><ul><li>Some further improvements have been made to the World Options screen, which is now accessible from the pause menu<ul><li>The \"Game Mode\" button has been renamed to \"Default Game Mode\"<li>The \"General\" section has a new addition:<ul><li>Personal Game Mode: your active game mode in the current world (equivalent to the <code>/gamemode</code> command, or F3+F4)</ul><li>The \"Multiplayer\" section has a new addition:<ul><li>Force Game Mode: controls whether other players game mode is forced to match the default game mode of the world or not</ul></ul></ul><h1>Technical Changes</h1><ul><li>The Data Pack version is now 116.0<li>The Resource Pack version is now 96.0</ul><h1>Data Pack Version 116.0</h1><h2>World Generation</h2><h3>Features</h3><ul><li>Removed feature types:<ul><li><code>minecraft:desert_well</code></ul></ul><h4>Changed <code>minecraft:template</code></h4><ul><li>Added field <code>processors</code>: Namespaced ID or inline definition of a structure processor list to apply to the template</ul><h3>Placement Modifiers</h3><h4>Added <code>minecraft:randomly_selected</code></h4><p>Randoly selects a Placement Modifier from a list and delegates placement to it.<p>Format:<ul><li><code>placements</code>: Non-empty list of Placement Modifiers to pick from</ul><h3>Block Predicates</h3><h4>Added <code>minecraft:volume_match</code></h4><p>Checks that every block in a volume matches a given Block Predicate.<p>Format:<ul><li><code>min</code>: List of 3 integers in range <code>-16</code> to <code>16</code> specifying the lower corner of the volume as an offset from the test position<li><code>max</code>: List of 3 integers in range <code>-16</code> to <code>16</code> specifying the upper corner of the volume as an offset from the test position<li><code>match</code>: Block Predicate to test on each position</ul><h1>Resource Pack Version 96</h1><h2>Shaders &#38 Post-process Effects</h2><h3>Removed Core Shaders</h3><ul><li><code>core/text_background.fsh</code> and <code>core/text_background.vsh</code> were removed and text background in Text Display Entities is now rendered using the text shaders</ul><h3>Order-independent Transparency (OIT)-related Shader Changes</h3><ul><li><code>OIT_FORCE_ZERO_DEPTH</code> shader define was removed since the see-through text it was used for is now rendered in a separate pass outside OIT</ul><h1>Fixed bugs in 26.3 Snapshot 8</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-44654 rel=\"noopener noreferrer\"target=_blank>MC-44654</a> - Some entities' positions are not updated on the client when teleported<li><a href=https://bugs.mojang.com/browse/MC-122731 rel=\"noopener noreferrer\"target=_blank>MC-122731</a> - Camera movement stutters when turning in a boat<li><a href=https://bugs.mojang.com/browse/MC-206540 rel=\"noopener noreferrer\"target=_blank>MC-206540</a> - Increased input delay when riding an entity<li><a href=https://bugs.mojang.com/browse/MC-236497 rel=\"noopener noreferrer\"target=_blank>MC-236497</a> - The head rotations of passengers in boats are not correctly displayed for other players<li><a href=https://bugs.mojang.com/browse/MC-237679 rel=\"noopener noreferrer\"target=_blank>MC-237679</a> - The head rotations of passengers in boats are constantly forced to turn in certain directions if the rider were to dismount the boat while moving left or right<li><a href=https://bugs.mojang.com/browse/MC-249200 rel=\"noopener noreferrer\"target=_blank>MC-249200</a> - Several entities constantly deviate visually from their actual positions on the client when teleported<li><a href=https://bugs.mojang.com/browse/MC-253023 rel=\"noopener noreferrer\"target=_blank>MC-253023</a> - Breaking paintings, item frames, glow item frames cannot trigger sculk shriekers<li><a href=https://bugs.mojang.com/browse/MC-258579 rel=\"noopener noreferrer\"target=_blank>MC-258579</a> - The player's head does not rotate smoothly (with delay) in third person view while riding a vehicle<li><a href=https://bugs.mojang.com/browse/MC-259512 rel=\"noopener noreferrer\"target=_blank>MC-259512</a> - Horizontal camera rotation lags when riding<li><a href=https://bugs.mojang.com/browse/MC-260780 rel=\"noopener noreferrer\"target=_blank>MC-260780</a> - Shulker bullets always push fireballs south<li><a href=https://bugs.mojang.com/browse/MC-280250 rel=\"noopener noreferrer\"target=_blank>MC-280250</a> - Projectiles sometimes desync when thrown/shot while moving<li><a href=https://bugs.mojang.com/browse/MC-300000 rel=\"noopener noreferrer\"target=_blank>MC-300000</a> - Players desync when teleporting all users riding a happy ghast<li><a href=https://bugs.mojang.com/browse/MC-305214 rel=\"noopener noreferrer\"target=_blank>MC-305214</a> - Arrows deflecting off of entities get offset<li><a href=https://bugs.mojang.com/browse/MC-308961 rel=\"noopener noreferrer\"target=_blank>MC-308961</a> - When changing the game mode using debug hotkeys while in the World Options screen, the \"Game Mode\" button does not update<li><a href=https://bugs.mojang.com/browse/MC-309284 rel=\"noopener noreferrer\"target=_blank>MC-309284</a> - Poplar leaves don't use the <code>dark_cutout</code> mipmap strategy<li><a href=https://bugs.mojang.com/browse/MC-309668 rel=\"noopener noreferrer\"target=_blank>MC-309668</a> - Straw beds are not broken faster when using hoes<li><a href=https://bugs.mojang.com/browse/MC-309670 rel=\"noopener noreferrer\"target=_blank>MC-309670</a> - Cushions z-fight with the tops of dragon heads<li><a href=https://bugs.mojang.com/browse/MC-309716 rel=\"noopener noreferrer\"target=_blank>MC-309716</a> - Cushions can be broken in Adventure mode<li><a href=https://bugs.mojang.com/browse/MC-310066 rel=\"noopener noreferrer\"target=_blank>MC-310066</a> - Tridents thrown by drowned still visually bounce off entities<li><a href=https://bugs.mojang.com/browse/MC-310097 rel=\"noopener noreferrer\"target=_blank>MC-310097</a> - Experience orbs desync and appear to phase through blocks<li><a href=https://bugs.mojang.com/browse/MC-310103 rel=\"noopener noreferrer\"target=_blank>MC-310103</a> - The \"Text Background Opacity\" setting makes the text darker when the \"Text Background\" setting is set to Everywhere<li><a href=https://bugs.mojang.com/browse/MC-310166 rel=\"noopener noreferrer\"target=_blank>MC-310166</a> - The straw bed is not placed immediately after regular beds in the Creative mode inventory<li><a href=https://bugs.mojang.com/browse/MC-310175 rel=\"noopener noreferrer\"target=_blank>MC-310175</a> - Missing resource warning when loading up the game<li><a href=https://bugs.mojang.com/browse/MC-310200 rel=\"noopener noreferrer\"target=_blank>MC-310200</a> - The player's model flickers while falling into the void when viewed from certain angles<li><a href=https://bugs.mojang.com/browse/MC-310393 rel=\"noopener noreferrer\"target=_blank>MC-310393</a> - Certain projectiles thrown at the world border rubberband repeatedly<li><a href=https://bugs.mojang.com/browse/MC-310476 rel=\"noopener noreferrer\"target=_blank>MC-310476</a> - Projectiles only collide outright with the world border when underwater<li><a href=https://bugs.mojang.com/browse/MC-310530 rel=\"noopener noreferrer\"target=_blank>MC-310530</a> - Changing the game mode in the World Options screen no longer changes the player's game mode<li><a href=https://bugs.mojang.com/browse/MC-310540 rel=\"noopener noreferrer\"target=_blank>MC-310540</a> - A noise definition with <code>base_amplitude</code> set to 0.0 crashes the game during world load<li><a href=https://bugs.mojang.com/browse/MC-310543 rel=\"noopener noreferrer\"target=_blank>MC-310543</a> - The JVM crashes with <code>EXCEPTION_ACCESS_VIOLATION</code> in <code>atio6axx.dll</code> on Boot Camp (AMD Radeon Pro 555X)<li><a href=https://bugs.mojang.com/browse/MC-310549 rel=\"noopener noreferrer\"target=_blank>MC-310549</a> - <code>invulnerable_time</code> never decreases for some entities<li><a href=https://bugs.mojang.com/browse/MC-310632 rel=\"noopener noreferrer\"target=_blank>MC-310632</a> - Farmer villagers no longer throw excess wheat to other villagers<li><a href=https://bugs.mojang.com/browse/MC-310642 rel=\"noopener noreferrer\"target=_blank>MC-310642</a> - Landing on farmland deals no fall damage when the block is prevented from being trampled<li><a href=https://bugs.mojang.com/browse/MC-310687 rel=\"noopener noreferrer\"target=_blank>MC-310687</a> - Languages other than \"English (US)\" fail to load<li><a href=https://bugs.mojang.com/browse/MC-310691 rel=\"noopener noreferrer\"target=_blank>MC-310691</a> - Stonecutter recipes for concrete stairs and slabs are missing<li><a href=https://bugs.mojang.com/browse/MC-310692 rel=\"noopener noreferrer\"target=_blank>MC-310692</a> - The error message when the game is unable to load translations can extend outside the screen<li><a href=https://bugs.mojang.com/browse/MC-310705 rel=\"noopener noreferrer\"target=_blank>MC-310705</a> - The difficulty lock warning screen shows the wrong difficulty after changing the difficulty<li><a href=https://bugs.mojang.com/browse/MC-310718 rel=\"noopener noreferrer\"target=_blank>MC-310718</a> - Unused color attachments are unusable with the OpenGL rendering backend<li><a href=https://bugs.mojang.com/browse/MC-310726 rel=\"noopener noreferrer\"target=_blank>MC-310726</a> - The mansion icon in the texture of woodland explorer maps doesn't match the respective icon on the map<li><a href=https://bugs.mojang.com/browse/MC-310728 rel=\"noopener noreferrer\"target=_blank>MC-310728</a> - Cushions can still be used to see through blocks in third person mode<li><a href=https://bugs.mojang.com/browse/MC-310729 rel=\"noopener noreferrer\"target=_blank>MC-310729</a> - Explorer maps from previous versions prevent saved hotbars from loading<li><a href=https://bugs.mojang.com/browse/MC-310743 rel=\"noopener noreferrer\"target=_blank>MC-310743</a> - The category headers in the Debug Options screen are still different than the other options screens<li><a href=https://bugs.mojang.com/browse/MC-310757 rel=\"noopener noreferrer\"target=_blank>MC-310757</a> - In OIT shaders, <code>coefficients[0]</code> is accumulated using <code>depth</code> but subtracted using <code>originalDepth</code><li><a href=https://bugs.mojang.com/browse/MC-310771 rel=\"noopener noreferrer\"target=_blank>MC-310771</a> - The common abandoned camp map is named \"Abandoned Campsite Map\" instead of \"Abandoned Camp Map\"<li><a href=https://bugs.mojang.com/browse/MC-310783 rel=\"noopener noreferrer\"target=_blank>MC-310783</a> - Resource packs with custom namespaces cause the \"English (US)\" language to fail to load<li><a href=https://bugs.mojang.com/browse/MC-310787 rel=\"noopener noreferrer\"target=_blank>MC-310787</a> - Villagers do not level up until the trading window is closed for several seconds<li><a href=https://bugs.mojang.com/browse/MC-310789 rel=\"noopener noreferrer\"target=_blank>MC-310789</a> - Chunks sometimes don't fade in correctly<li><a href=https://bugs.mojang.com/browse/MC-310812 rel=\"noopener noreferrer\"target=_blank>MC-310812</a> - Placing and breaking cushions does not trigger sculk shriekers<li><a href=https://bugs.mojang.com/browse/MC-310917 rel=\"noopener noreferrer\"target=_blank>MC-310917</a> - Chunk generation can corrupt on worlds upgraded from previous versions</ul>","id":"1f573e65572785dbb791fc64ff8290a6ff0d72052a4f5a3e505467e31cecb15f","date":"2026-08-12T09:39:37.000Z","needsTranslation":false}