{"title":"Minecraft 26.2 Pre-Release 1","version":"26.2-pre-1","type":"snapshot","image":{"title":"26.2-pre-1 540x540.jpg","url":"/v2/images/26.2pre1540x540.jpg"},"body":"<p>Today we're rolling out the first pre-release for 26.2! From this point on, you should mostly see bug fixes as we prepare for release. Pre-releases also break away from the usual Tuesday snapshot rhythm, so keep an eye out for the next one!<p>With this pre-release, we are removing the Peer-to-Peer connection feature introduced in a recent snapshot. Because the experience wasn't what we wanted it to be for all players, we do not consider the feature ready for release in its current form.<h1>Known issues</h1><ul><li>The game crashes on systems that do not have Vulkan<ul><li>As a workaround, to run the game on these system, edit options.txt and find the line <code>preferredGraphicsBackend:\"default\"</code> - change the word <code>\"default\"</code> to <code>\"opengl\"</code></ul></ul><h1>Changes</h1><h2>Sulfur Cube mob</h2><ul><li>Small Sulfur Cubes now have an updated model and texture<li>The Sulfur Cube now has unique hit and push sounds for each archetype</ul><h2>Sulfur Caves biome</h2><ul><li>Updated the fog color in the Sulfur Caves, Bedrock will match this color later<li>Reduced the max growth length of the Sulfur Spikes</ul><h2>Potent Sulfur</h2><ul><li>The continuous Geyser set-up now requires a source Lava Block to erupt</ul><h2>Sounds</h2><ul><li>Updated hurt and death sounds for one of the chicken sound variants<li>Small Sulfur Cube now have sounds playing when being fed with Slimeballs</ul><h2>UI</h2><ul><li>The friend list button is now always visible, even if the feature is disabled in the options</ul><h1>Technical Changes</h1><ul><li>The Data Pack version is now 106.1<li>The Resource Pack version is now 88.0</ul><h2>Server properties</h2><ul><li>Added <code>chat-spam-threshold-seconds</code> and <code>command-spam-threshold-seconds</code> properties, separating the spam thresholds for chat vs commands<ul><li>Both thresholds are set to 10 by default, which was the existing threshold for combined command+chat spam<li>These thresholds configure the mechanism that automatically kicks players for sending too many chat messages or commands<li>The value describes how many seconds worth of spamming a player must do to get kicked, where each message a player sends increases the counter by 1 second<li>The counter is decremented once per tick (equivalent to 1/20th of a second), and a player is kicked if their counter reaches the configured threshold<li>Either threshold can be set to 0 to disable kicks for the associated type of spam<li>Examples of message rates that would cause a kick, given the default threshold of 10:<ul><li>Sending 11 messages in 1 second<li>Sending 14 messages in 2 seconds<li>Sending 21 messages in 10 seconds</ul></ul></ul><h1>Data Pack Version 106.1</h1><h2>Sulfur Cube Archetype Registry</h2><p>Added field:<ul><li><code>sound_settings</code> - a field that contains various sound settings for the Sulfur Cube<ul><li><code>hit_sound</code> - sound event that is played when the Sulfur Cube is hit while it has a block inside<li><code>push_sound</code> - sound event that is played when the Sulfur Cube is pushed while it has a block inside<li><code>push_sound_impulse_threshold</code> - float that specifies the smallest impulse required to trigger the push sound effect on the Sulfur Cube<li><code>push_sound_cooldown</code> - float that specifies the cooldown in seconds for the push sound effect</ul></ul><h2>Commands</h2><ul><li>The <code>execute on owner</code> command will now consider Vexes as owned by their Evoker</ul><h2>World Presets</h2><ul><li>Added a new <code>minecraft:flat_all_dimensions</code> world preset<ul><li>This preset does not show up by default in the create world screen</ul></ul><h1>Resource Pack Version 88.0</h1><h2>Block Sprites</h2><ul><li>Renamed <code>block/quartz_pillar.png</code> and <code>block/purpur_pillar.png</code> to append <code>_side</code> as a suffix</ul><h2>Entity Textures</h2><ul><li>Added new Entity textures:<ul><li><code>entity/sulfur_cube/sulfur_cube_outer.png</code><li><code>entity/sulfur_cube/sulfur_cube_inner.png</code><li><code>entity/sulfur_cube/sulfur_cube_outer_small.png</code><li><code>entity/sulfur_cube/sulfur_cube_inner_small.png</code></ul></ul><h2>Sounds</h2><ul><li><p>Removed sounds for Sulfur Cube:<ul><li><code>entity.sulfur_cube.hit</code><li><code>entity.sulfur_cube.push</code></ul><li><p>Added sounds for Sulfur Cube:<ul><li><code>entity.sulfur_cube.regular.hit</code><li><code>entity.sulfur_cube.regular.push</code><li><code>entity.sulfur_cube.bouncy.hit</code><li><code>entity.sulfur_cube.bouncy.push</code><li><code>entity.sulfur_cube.slow_flat.hit</code><li><code>entity.sulfur_cube.slow_flat.push</code><li><code>entity.sulfur_cube.fast_flat.hit</code><li><code>entity.sulfur_cube.fast_flat.push</code><li><code>entity.sulfur_cube.light.hit</code><li><code>entity.sulfur_cube.light.push</code><li><code>entity.sulfur_cube.fast_sliding.hit</code><li><code>entity.sulfur_cube.fast_sliding.push</code><li><code>entity.sulfur_cube.slow_sliding.hit</code><li><code>entity.sulfur_cube.slow_sliding.push</code><li><code>entity.sulfur_cube.high_resistance.hit</code><li><code>entity.sulfur_cube.high_resistance.push</code><li><code>entity.sulfur_cube.sticky.hit</code><li><code>entity.sulfur_cube.sticky.push</code><li><code>entity.sulfur_cube.hot.hit</code><li><code>entity.sulfur_cube.hot.push</code></ul></ul><h1>Fixed bugs in 26.2 Pre-Release 1</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-134349 rel=\"noopener noreferrer\"target=_blank>MC-134349</a> Making a zoomed-out version of a map fails when using the pick block key<li><a href=https://bugs.mojang.com/browse/MC-277487 rel=\"noopener noreferrer\"target=_blank>MC-277487</a> The game softlocks when attempting to create a new world if the saves folder is not writable<li><a href=https://bugs.mojang.com/browse/MC-301761 rel=\"noopener noreferrer\"target=_blank>MC-301761</a> Elements within the realms “Players” tab all move down slightly when the “Invited” element is selected using the TAB key<li><a href=https://bugs.mojang.com/browse/MC-302144 rel=\"noopener noreferrer\"target=_blank>MC-302144</a> Players respawn inside the bottom bedrock layers when the world spawn point is set in the Nether<li><a href=https://bugs.mojang.com/browse/MC-302268 rel=\"noopener noreferrer\"target=_blank>MC-302268</a> Running multiple commands quickly kicks the player for spamming in multiplayer<li><a href=https://bugs.mojang.com/browse/MC-303401 rel=\"noopener noreferrer\"target=_blank>MC-303401</a> Using the pick block key on maps with <code>map_post_processing</code> from a cartography table in Creative mode causes the game to crash<li><a href=https://bugs.mojang.com/browse/MC-307008 rel=\"noopener noreferrer\"target=_blank>MC-307008</a> Severe loss of framerate in the new update<li><a href=https://bugs.mojang.com/browse/MC-307159 rel=\"noopener noreferrer\"target=_blank>MC-307159</a> Using bone meal from the main hand simultaneously places a block held in the off hand<li><a href=https://bugs.mojang.com/browse/MC-307330 rel=\"noopener noreferrer\"target=_blank>MC-307330</a> Major framerate drop in 26.1 and above<li><a href=https://bugs.mojang.com/browse/MC-307536 rel=\"noopener noreferrer\"target=_blank>MC-307536</a> Performance drop while rendering decorated pots<li><a href=https://bugs.mojang.com/browse/MC-307589 rel=\"noopener noreferrer\"target=_blank>MC-307589</a> Tridents don't render if their hitbox is far outside the player's field of view, even if part of them should otherwise be visible<li><a href=https://bugs.mojang.com/browse/MC-307721 rel=\"noopener noreferrer\"target=_blank>MC-307721</a> Large numbers of banners in the world cause performance issues<li><a href=https://bugs.mojang.com/browse/MC-307935 rel=\"noopener noreferrer\"target=_blank>MC-307935</a> Sulfur caves can eventually become overgrown with sulfur spikes<li><a href=https://bugs.mojang.com/browse/MC-307951 rel=\"noopener noreferrer\"target=_blank>MC-307951</a> Piglins continuously make a sound while trying to zombify in Peaceful difficulty<li><a href=https://bugs.mojang.com/browse/MC-307999 rel=\"noopener noreferrer\"target=_blank>MC-307999</a> The game's tick rate freezes for a while when a sulfur cube takes damage from Instant Damage with a very high amplifier<li><a href=https://bugs.mojang.com/browse/MC-308039 rel=\"noopener noreferrer\"target=_blank>MC-308039</a> The click sound isn’t played when clicking on the “Microsoft account” link in the friends menu<li><a href=https://bugs.mojang.com/browse/MC-308041 rel=\"noopener noreferrer\"target=_blank>MC-308041</a> Long usernames render outside of the friends list area<li><a href=https://bugs.mojang.com/browse/MC-308045 rel=\"noopener noreferrer\"target=_blank>MC-308045</a> Small sulfur cubes don't have their own texture, unlike in Bedrock Edition<li><a href=https://bugs.mojang.com/browse/MC-308057 rel=\"noopener noreferrer\"target=_blank>MC-308057</a> The “Manage online safety with your Microsoft account“ element in the friends menu is not perfectly horizontally centered<li><a href=https://bugs.mojang.com/browse/MC-308111 rel=\"noopener noreferrer\"target=_blank>MC-308111</a> Items can enter the player's inventory after death, causing them to be deleted with the <code>keep_inventory</code> game rule disabled<li><a href=https://bugs.mojang.com/browse/MC-308112 rel=\"noopener noreferrer\"target=_blank>MC-308112</a> The panorama starts spinning when entering the Music &#38 Sounds menu from the accessibility onboarding screen<li><a href=https://bugs.mojang.com/browse/MC-308141 rel=\"noopener noreferrer\"target=_blank>MC-308141</a> Friends' skins take a long time to show when opening the friends list<li><a href=https://bugs.mojang.com/browse/MC-308157 rel=\"noopener noreferrer\"target=_blank>MC-308157</a> The game crashes when an evoker retaliates against a vex that has itself as its owner<li><a href=https://bugs.mojang.com/browse/MC-308182 rel=\"noopener noreferrer\"target=_blank>MC-308182</a> The fog in sulfur caves is not green, unlike in Bedrock Edition<li><a href=https://bugs.mojang.com/browse/MC-308184 rel=\"noopener noreferrer\"target=_blank>MC-308184</a> The game does not properly handle save folder deletion while running<li><a href=https://bugs.mojang.com/browse/MC-308194 rel=\"noopener noreferrer\"target=_blank>MC-308194</a> The friend list doesn't use high contrast button textures when the \"High Contrast\" resource pack is enabled<li><a href=https://bugs.mojang.com/browse/MC-308217 rel=\"noopener noreferrer\"target=_blank>MC-308217</a> Shulkers suffocate when opening while hanging from a block<li><a href=https://bugs.mojang.com/browse/MC-308226 rel=\"noopener noreferrer\"target=_blank>MC-308226</a> Template models for signs are not prefixed with <code>template_</code><li><a href=https://bugs.mojang.com/browse/MC-308227 rel=\"noopener noreferrer\"target=_blank>MC-308227</a> Template models for beds are not prefixed with <code>template_</code><li><a href=https://bugs.mojang.com/browse/MC-308237 rel=\"noopener noreferrer\"target=_blank>MC-308237</a> Crash when post shaders fail to compile<li><a href=https://bugs.mojang.com/browse/MC-308242 rel=\"noopener noreferrer\"target=_blank>MC-308242</a> Hanging signs' recipe unlock criterion name was changed to <code>has_planks</code><li><a href=https://bugs.mojang.com/browse/MC-308292 rel=\"noopener noreferrer\"target=_blank>MC-308292</a> The \"My profile name: \" string in the friends menu is placed to the left of the username even in right-to-left languages</ul>","id":"260e07961f3ad8a4a059832eebfd9efd46b422f6966d0432dfb840299a44836c","date":"2026-05-26T13:48:31.000Z","needsTranslation":false}