{"title":"Minecraft 26.1 Snapshot 8","version":"26.1-snapshot-8","type":"snapshot","image":{"title":"26.1-snaphot-8_540x540.jpg","url":"/v2/images/26.1snaphot8540x540.jpg"},"body":"<p>Get ready to meet the last baby mobs waddling into testing! This week's snapshot brings you the final gameplay features of our upcoming drop. Happy mining!<h1>Changes</h1><ul><li>Updated the visuals of more baby mobs<li>Deepslate can now be directly crafted into their cobbled, polished, brick, and tile variants in the Stonecutter<li>Stone can now be directly crafted into cobbled variants in the Stonecutter<li>Adult horse's blackdot markings have been updated to be visually closer to the new baby horse markings<li>Updated some of the sound assets for the adult sound variants<li>Fix a bug where Cat variant sounds <code>stray_ambient</code> and <code>purreow</code> weren't played</ul><h2>Baby Mobs</h2><ul><li>Updated visuals for the following mobs:<ul><li>Panda<li>Hoglin<li>Zoglin<li>Strider<li>Snifflet</ul><li>Hitboxes have been re-adjusted to be able to fit in spaces 1 block high and 0.5 blocks wide for the following mobs:<ul><li>Zombie<li>Husk<li>Drowned<li>Piglin<li>Zombified Piglin<li>Villager<li>Zombie Villager</ul></ul><h2>Creative Mode</h2><ul><li>Using Ctrl + Pick input as an operator on players and mannequins will now show the same results as executing the <code>/fetchprofile</code> command for this entity would</ul><h2>User Interface</h2><ul><li>Input Method Editors (IME) candidates will now be shown in-game (on supported platforms, currently Windows and macOS) above currently edited text field<li>Fullscreen no longer uses exclusive mode</ul><h3>Debug Screen</h3><ul><li>Added a new entry called <code>detailed_memory</code> with additional information about used memory</ul><h2>Default JVM Options</h2><ul><li>Decreased the initial heap size to 2GB</ul><blockquote><p><strong>Developer's Note</strong>: <em>The intention of this change is to reduce the amount of crashes we're seeing in the latest snapshots. If you're experiencing crashes, please refer to the <a href=https://help.minecraft.net/hc/en-us/articles/39083573916941-Fix-Minecraft-Java-Edition-Game-Crashes-by-Checking-Memory-Allocation rel=\"noopener noreferrer\"target=_blank>help article</a> for more information on how to configure memory allocation.</em></blockquote><h1>Technical Changes</h1><ul><li>The Data Pack version is now 99.2<li>The Resource Pack version is now 81.1</ul><h1>Data Pack Version 99.2</h1><ul><li>Changes to the <code>minecraft:nbt</code> text component format</ul><h2>Commands</h2><h3>Changes to <code>/fetchprofile</code></h3><ul><li>Added a new <code>entity</code> subcommand that will print profile information from entity in world<ul><li>Syntax: <code>/fetchprofile entity &#60single entity selector></code><li>If targeted entity does not have profile (currently only Players and Mannequins do) this command will fail<li>Note that the profile is shown as-is - no additional resolving is done</ul></ul><h2>Text components</h2><h3><code>minecraft:selector</code></h3><ul><li>Field <code>selector</code> no longer accepts trailing data after a selector</ul><h3><code>minecraft:nbt</code></h3><ul><li>Tags resolved with the <code>minecraft:nbt</code> text component when the <code>interpret</code> field is set to <code>false</code> are now pretty-printed instead of being flattened into a single <code>text</code> component<li>Contents of the <code>nbt</code> and <code>block</code> fields are no longer silently rejected when parsing fails<li>Field <code>entity</code> no longer accepts trailing data after a selector<li>A new option called <code>plain</code> has been added to remove styling from pretty-printed text<ul><li>The <code>plain</code> and <code>interpret</code> options can't both be enabled at the same time</ul></ul><h1>Resource Pack Version 81.1</h1><h2>UI Sprites</h2><ul><li>Added new UI sprites:<ul><li><code>gui/sprites/widget/preedit.png</code> for IME preedit overlay background</ul></ul><h2>Entity Textures</h2><ul><li>Added new entity textures:<ul><li><code>entity/hoglin/hoglin_baby.png</code><li><code>entity/hoglin/zoglin_baby.png</code><li><code>entity/strider/strider_baby.png</code><li><code>entity/strider/strider_cold_baby.png</code><li><code>entity/sniffer/snifflet.png</code><li><code>entity/panda/aggresive_panda_baby.png</code><li><code>entity/panda/brown_panda_baby.png</code><li><code>entity/panda/lazy_panda_baby.png</code><li><code>entity/panda/playful_panda_baby.png</code><li><code>entity/panda/weak_panda_baby.png</code><li><code>entity/panda/worried_panda_baby.png</code><li><code>entity/panda/panda_baby.png</code></ul></ul><h1>Fixed bugs in 26.1 Snapshot 8</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-98631 rel=\"noopener noreferrer\"target=_blank>MC-98631</a> The heights of shields in first person are different depending on what hand you have them held in<li><a href=https://bugs.mojang.com/browse/MC-99647 rel=\"noopener noreferrer\"target=_blank>MC-99647</a> The \"below_name\" scoreboard display slot doesn't work with non-player entities<li><a href=https://bugs.mojang.com/browse/MC-129886 rel=\"noopener noreferrer\"target=_blank>MC-129886</a> Trying to place a block underneath min_y does not give an error message<li><a href=https://bugs.mojang.com/browse/MC-178713 rel=\"noopener noreferrer\"target=_blank>MC-178713</a> Bone meal can be used on certain plants at build height, but they don't grow<li><a href=https://bugs.mojang.com/browse/MC-184432 rel=\"noopener noreferrer\"target=_blank>MC-184432</a> There is no warning when plants are bonemealed, but cannot grow above or below world height limits<li><a href=https://bugs.mojang.com/browse/MC-184433 rel=\"noopener noreferrer\"target=_blank>MC-184433</a> When applying bone meal to grass / ferns / nether fungi at the upper build limit, there is no warning, and the taller part of the plant is cut off<li><a href=https://bugs.mojang.com/browse/MC-254785 rel=\"noopener noreferrer\"target=_blank>MC-254785</a> Bone meal is used when clicked on a bamboo stalk with a block above it<li><a href=https://bugs.mojang.com/browse/MC-264155 rel=\"noopener noreferrer\"target=_blank>MC-264155</a> Bone meal doesn't work on grass blocks beneath cave air or void air<li><a href=https://bugs.mojang.com/browse/MC-305103 rel=\"noopener noreferrer\"target=_blank>MC-305103</a> The panorama sometimes spins too fast when saving or loading a world<li><a href=https://bugs.mojang.com/browse/MC-305714 rel=\"noopener noreferrer\"target=_blank>MC-305714</a> \"/time set \" is unable to decrease time<li><a href=https://bugs.mojang.com/browse/MC-305989 rel=\"noopener noreferrer\"target=_blank>MC-305989</a> Golden dandelions do not stop baby brown mooshrooms from aging<li><a href=https://bugs.mojang.com/browse/MC-306019 rel=\"noopener noreferrer\"target=_blank>MC-306019</a> Items added to #cauldron_can_remove_dye by datapacks can't be undyed<li><a href=https://bugs.mojang.com/browse/MC-306196 rel=\"noopener noreferrer\"target=_blank>MC-306196</a> Age-locked baby bees age while in the hive<li><a href=https://bugs.mojang.com/browse/MC-306314 rel=\"noopener noreferrer\"target=_blank>MC-306314</a> The glowing effect is no longer visible<li><a href=https://bugs.mojang.com/browse/MC-306319 rel=\"noopener noreferrer\"target=_blank>MC-306319</a> The content of the chat restrictions screen can shift off-center and overflow the edge of the game window when the game window is shrunken horizontally while the chat restrictions screen is open<li><a href=https://bugs.mojang.com/browse/MC-306321 rel=\"noopener noreferrer\"target=_blank>MC-306321</a> The chat and chat restrictions screen don't update when changing the client chat option from that screen<li><a href=https://bugs.mojang.com/browse/MC-306326 rel=\"noopener noreferrer\"target=_blank>MC-306326</a> Various block animations and particles in motion now jitter while the game is frozen<li><a href=https://bugs.mojang.com/browse/MC-306333 rel=\"noopener noreferrer\"target=_blank>MC-306333</a> Grass blocks in dark forests no longer have a side overlay if Biome Blend is disabled<li><a href=https://bugs.mojang.com/browse/MC-306342 rel=\"noopener noreferrer\"target=_blank>MC-306342</a> Stray adult cats play incorrect sounds<li><a href=https://bugs.mojang.com/browse/MC-306345 rel=\"noopener noreferrer\"target=_blank>MC-306345</a> Baby zombies, gurgles, baby husks, and baby zombie villagers can no longer traverse one-block-high passages<li><a href=https://bugs.mojang.com/browse/MC-306364 rel=\"noopener noreferrer\"target=_blank>MC-306364</a> Blocks rendered as block entities are now invisible in sections without regularly rendered blocks</ul>","id":"34f85f4f3d3d67bd59af722411b07eb610246be182f8f223f633372e1c426a22","date":"2026-02-17T12:42:24.000Z","needsTranslation":false}