{"title":"Minecraft 1.19 Pre-Release 3","type":"snapshot","version":"1.19-pre3","image":{"url":"/v2/images/03Dnel6R2Ap0EJKZH1QGnMinecraft1.19PreRelease3.jpeg","title":"Minecraft 1.19 Pre-Release 3"},"body":"<p>It is now time for pre-release 3 for Minecraft 1.19, which will be our last pre-release for this week. In this pre-release we've tweaked the sonic boom attack and fixed more bugs.</p>\n<p>Enjoy!</p>\n<h1>Changes in 1.19 Pre-release 3</h1>\n<ul>\n<li>Wardens' sonic boom attack now bypasses the damage reduction by armor enchantments such as Protection</li>\n</ul>\n<h1>Technical Changes in 1.19 Pre-release 3</h1>\n<ul>\n<li><code>item_interact_start</code> is no longer detectable as a vibration to allow more specific actions be detected, like <code>drink</code> or <code>eat</code>, but <code>item_interact_finish</code> still is</li>\n</ul>\n<h1>Fixed Bugs in 1.19 Pre-Release 3</h1>\n<ul>\n<li><a href=\"https://bugs.mojang.com/browse/MC-209932\" target=\"_blank\" rel=\"noopener noreferrer\">MC-209932</a> Sculk sensors only detect the last turtle egg being broken when being stepped on</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-210277\" target=\"_blank\" rel=\"noopener noreferrer\">MC-210277</a> Sculk sensors are not activated upon chickens laying eggs</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-210278\" target=\"_blank\" rel=\"noopener noreferrer\">MC-210278</a> Sculk sensors are not activated upon bees entering or leaving their hive or nest</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-214622\" target=\"_blank\" rel=\"noopener noreferrer\">MC-214622</a> Sculk sensors do not detect daylight detector mode switching</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-249094\" target=\"_blank\" rel=\"noopener noreferrer\">MC-249094</a> Unexpected culling of inner sculk shrieker faces</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-249230\" target=\"_blank\" rel=\"noopener noreferrer\">MC-249230</a> Frogs prioritize eating entities over panicking when being damaged</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-250162\" target=\"_blank\" rel=\"noopener noreferrer\">MC-250162</a> Placing a map in an item frame will break any intersecting paintings and item frames with a map inside</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-250238\" target=\"_blank\" rel=\"noopener noreferrer\">MC-250238</a> Frogs attempt to pathfind to entities outside of their reach causing them to spin and twitch constantly</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-250983\" target=\"_blank\" rel=\"noopener noreferrer\">MC-250983</a> Allays can get stuck and freeze inside non-full blocks</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-251220\" target=\"_blank\" rel=\"noopener noreferrer\">MC-251220</a> Block lighting on extended parts are a lot darker in 22w17a compared to 1.18.2</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-251420\" target=\"_blank\" rel=\"noopener noreferrer\">MC-251420</a> Demo Mode: The \"Purchase Now!\" link's destination is incorrect</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-251858\" target=\"_blank\" rel=\"noopener noreferrer\">MC-251858</a> Subtitles are higher than in previous versions</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-251872\" target=\"_blank\" rel=\"noopener noreferrer\">MC-251872</a> The game output and server console are logged with warnings regarding chat packets with invalid signatures when using entity selectors within commands</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-251878\" target=\"_blank\" rel=\"noopener noreferrer\">MC-251878</a> Sculk sensors hearing items being dropped on the ground doesn't alert shriekers even if a player drops it</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-251968\" target=\"_blank\" rel=\"noopener noreferrer\">MC-251968</a> /execute running chat related commands logs \"Received chat packet without valid signature\" warning</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-252071\" target=\"_blank\" rel=\"noopener noreferrer\">MC-252071</a> Warden still detects after death if signal is traveling before death</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-252078\" target=\"_blank\" rel=\"noopener noreferrer\">MC-252078</a> Allays no longer flee or panic when taking damage</li>\n</ul>\n","id":"3kd3yoZH7xnnchsLr0ybJ3"}