{"title":"Minecraft 26.2 Snapshot 3","version":"26.2-snapshot-3","type":"snapshot","image":{"title":"26.2-snapshot-3 540x540.jpg","url":"/v2/images/26.2snapshot3540x540.jpg"},"body":"<p>We are back again with a third snapshot for 26.2, today we are bringing you sulfur spikes to test out! These sharp blocks grow in sulfur caves, adding a colorful, pointy touch to your builds! But watch out - falling sulfur spikes sure pack a puncture!<p>Happy Mining!<h1>New Features</h1><h2>Sulfur Spike</h2><ul><li>Is a new block that generates naturally on Sulfur blocks inside the sulfur caves biome<li>Forms a stalactite if placed on the ceiling or a stalagmite if placed on the floor<li>Can be combined to form longer stalactites &#38 stalagmites<li>Stalactites and stalagmites merge if the tips are next to each other, unless you press shift while placing<li>Stalagmites will break if they're not attached to something below<li>Stalactites fall down if not attached to something above<li>Being hit by a falling stalactite hurts, and they are sharp!<li>Thrown Tridents break Sulfur Spike</ul><h1>Changes</h1><ul><li>The Potent Sulfur block no longer crafts back into Sulfur blocks<li>Updated the textures for the following blocks:<ul><li><code>Chiseled Cinnabar</code><li><code>Chiseled Sulfur</code><li><code>Cinnabar</code><li><code>Cinnabar Bricks</code><li><code>Polished Cinnabar</code><li><code>Polished Sulfur</code><li><code>Sulfur Bricks</code></ul></ul><h2>Sulfur Cube mob</h2><ul><li>Can no longer be picked up by Boats</ul><h2>Sounds</h2><ul><li>Updated sounds for Nautilus jets and Nautilus recovers</ul><h1>Technical Changes</h1><ul><li>The Data Pack version is now 102.0<li>The Resource Pack version is now 86.0</ul><h1>Data Pack Version 102.0</h1><h2>Block Entity Data</h2><ul><li>The <code>minecraft:bed</code> block entity has been removed</ul><h2>Predicates</h2><h3>Entity Predicates</h3><p>Entity predicate format has changed from a structure with multiple optional fields to one similar to data component maps.<p>For example, previously <code>effects</code> was an optional field:<pre><code>{\n    \"effects\": {...}\n}\n</code></pre><p>In this version it has become a component-like sub-predicate entry:<pre><code>{\n    \"minecraft:effects\": {...}\n}\n</code></pre><p>The main functional changes are:<ul><li>All keys in entity predicates are now identifiers<ul><li>Since identifiers can be written without namespace (default to <code>minecraft</code> namespace), existing field names are still valid<li>Exception: field <code>type</code> has been renamed to <code>minecraft:entity_type</code></ul><li>Unrecognized sub-predicate components are now rejected (previously unknown fields were ignored)</ul><p>Existing type-specific sub-predicates have been renamed and moved to top-level.<ul><li><code>minecraft:lightning</code> to <code>minecraft:type_specific/lightning</code><li><code>minecraft:fishing_hook</code> to <code>minecraft:type_specific/fishing_hook</code><li><code>minecraft:player</code> to <code>minecraft:type_specific/player</code><li><code>minecraft:raider</code> to <code>minecraft:type_specific/raider</code><li><code>minecraft:sheep</code> to <code>minecraft:type_specific/sheep</code><li><code>minecraft:slime</code> to <code>minecraft:cube_mob</code> as it now includes Sulfur Cubes in addition to Slimes and Magma Cubes</ul><p>For example:<pre><code>{\n  \"type_specific\": {\n    \"type\": \"minecraft:player\",\n    \"looking_at\": {\n      \"type\": \"minecraft:ender_dragon\"\n    }\n  }\n}\n</code></pre><p>becomes<pre><code>{\n  \"minecraft:type_specific/player\": {\n    \"looking_at\": {\n      \"minecraft:type\": \"minecraft:ender_dragon\"\n    }\n  }\n}\n</code></pre><h4>Added <code>minecraft:entity_tags</code> entity sub-predicate</h4><p>This predicate matches entity tags (i.e. ones set with the <code>/tag</code> command).<p>Fields:<ul><li><code>any_of</code> - optional list of strings, if present the matched entity must have at least one of the listed tags<li><code>all_of</code> - optional list of strings, if present the matched entity must have all the listed tags<li><code>none_of</code> - optional list of strings, if present the matched entity must have none of the listed tags</ul><h2>World Generation</h2><h3>Overworld Features</h3><ul><li>Adjusted Feature Type <code>lake</code><ul><li>Added field <code>can_place_feature</code> - Block Predicate, describes which blocks this feature can be placed on<li>Added field <code>can_replace_with_air_or_fluid</code> - Block Predicate, describes which blocks this feature can replace with air or the provided <code>fluid</code> block<li>Added field <code>can_replace_with_barrier</code> - Block Predicate, describes which blocks this feature can replace with the provided <code>barrier</code> block</ul></ul><h2>Tags</h2><h3>Block Tags</h3><ul><li>Added <code>#speleothems</code> for blocks which are speleothems like Pointed Dripstone and Sulfur Spike</ul><h1>Resource Pack Version 86.0</h1><h2>Block Sprites</h2><ul><li>Added new Block textures:<ul><li><code>block/sulfur_spike_down_base.png</code><li><code>block/sulfur_spike_down_frustum.png</code><li><code>block/sulfur_spike_down_middle.png</code><li><code>block/sulfur_spike_down_tip.png</code><li><code>block/sulfur_spike_down_tip_merge.png</code><li><code>block/sulfur_spike_up_base.png</code><li><code>block/sulfur_spike_up_frustum.png</code><li><code>block/sulfur_spike_up_middle.png</code><li><code>block/sulfur_spike_up_tip.png</code><li><code>block/sulfur_spike_up_tip_merge.png</code></ul><li>Beds now use block models and textures, replacing <code>&#60color></code> with the respective bed's color's name<ul><li><code>block/bed_down.png</code><li><code>block/bed_head_north.png</code><li><code>block/&#60color>_bed_foot_east.png</code><li><code>block/&#60color>_bed_foot_south.png</code><li><code>block/&#60color>_bed_foot_up.png</code><li><code>block/&#60color>_bed_foot_west.png</code><li><code>block/&#60color>_bed_head_east.png</code><li><code>block/&#60color>_bed_head_up.png</code><li><code>block/&#60color>_bed_head_west.png</code></ul></ul><h2>Item Sprites</h2><ul><li>Added new Item sprites:<ul><li><code>item/sulfur_spike.png</code></ul></ul><h2>Item Models</h2><ul><li>The <code>minecraft:bed</code> special model type has been removed</ul><h1>Fixed bugs in 26.2 Snapshot 3</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-229057 rel=\"noopener noreferrer\"target=_blank>MC-229057</a> Picking up an axolotl with a lead attached destroys the lead<li><a href=https://bugs.mojang.com/browse/MC-277744 rel=\"noopener noreferrer\"target=_blank>MC-277744</a> Blocks with emissive textures don't emit much light when held by endermen<li><a href=https://bugs.mojang.com/browse/MC-302496 rel=\"noopener noreferrer\"target=_blank>MC-302496</a> Glowing dragon fireballs no longer show the glowing outline<li><a href=https://bugs.mojang.com/browse/MC-307177 rel=\"noopener noreferrer\"target=_blank>MC-307177</a> Enabling JFR profiling causes the client to crash on startup<li><a href=https://bugs.mojang.com/browse/MC-307227 rel=\"noopener noreferrer\"target=_blank>MC-307227</a> Using an empty <code>Offers</code> NBT tag to disable trades doesn't work after a relog/data merge<li><a href=https://bugs.mojang.com/browse/MC-307289 rel=\"noopener noreferrer\"target=_blank>MC-307289</a> Polished sulfur is named \"Polished Sulfur Block\", which is inconsistent with all other polished stone blocks<li><a href=https://bugs.mojang.com/browse/MC-307291 rel=\"noopener noreferrer\"target=_blank>MC-307291</a> The game crashes when an entity with the <code>friction_modifier</code> attribute set to 2.5 moves<li><a href=https://bugs.mojang.com/browse/MC-307298 rel=\"noopener noreferrer\"target=_blank>MC-307298</a> Sulfur cubes with blocks inside them produce footstep sounds when moving across the ground<li><a href=https://bugs.mojang.com/browse/MC-307300 rel=\"noopener noreferrer\"target=_blank>MC-307300</a> Magma blocks held by sulfur cubes are not emissive<li><a href=https://bugs.mojang.com/browse/MC-307315 rel=\"noopener noreferrer\"target=_blank>MC-307315</a> Frogs try to eat large magma cubes now<li><a href=https://bugs.mojang.com/browse/MC-307316 rel=\"noopener noreferrer\"target=_blank>MC-307316</a> Magma cubes no longer drop magma cream<li><a href=https://bugs.mojang.com/browse/MC-307340 rel=\"noopener noreferrer\"target=_blank>MC-307340</a> The bottom face of slimes' outer layer z-fights with the ground<li><a href=https://bugs.mojang.com/browse/MC-307347 rel=\"noopener noreferrer\"target=_blank>MC-307347</a> Releasing a sulfur cube from a bucket and killing it does not cause it to drop its held block<li><a href=https://bugs.mojang.com/browse/MC-307357 rel=\"noopener noreferrer\"target=_blank>MC-307357</a> Sulfur cubes don't emit light when holding a glowing block<li><a href=https://bugs.mojang.com/browse/MC-307371 rel=\"noopener noreferrer\"target=_blank>MC-307371</a> The <code>#sulfur_cube_archetype/fast_flat</code> item tag contains <code>pumpkin</code> twice<li><a href=https://bugs.mojang.com/browse/MC-307405 rel=\"noopener noreferrer\"target=_blank>MC-307405</a> When picking up a leashed sulfur cube with a bucket, the lead disappears<li><a href=https://bugs.mojang.com/browse/MC-307420 rel=\"noopener noreferrer\"target=_blank>MC-307420</a> The game now renders fluid faces that should not be rendered<li><a href=https://bugs.mojang.com/browse/MC-307473 rel=\"noopener noreferrer\"target=_blank>MC-307473</a> The block breaking texture on bamboo stalks is now always displayed centered<li><a href=https://bugs.mojang.com/browse/MC-307483 rel=\"noopener noreferrer\"target=_blank>MC-307483</a> Emptying a sulfur cube bucket underwater doesn't place the sulfur cube at the targeted block</ul>","id":"4194819cf463afba4027dbccdd1a78ba141afca2158337b3a6120254f00af774","date":"2026-04-14T11:30:34.000Z","needsTranslation":false}