{"title":"Minecraft Snapshot 21w40a","type":"snapshot","version":"21w40a","image":{"url":"/v2/images/6SHEDBxww8GdsseESVwN65MinecraftSnapshot21w40a.jpeg","title":"Minecraft Snapshot 21w40a"},"body":"<p>Badabee badablurb.</p>\n<p><strong>We still highly recommend backing up your world before loading it in this snapshot.</strong></p>\n<h1>Changes in 21w40a</h1>\n<ul>\n<li>World generation tweaks</li>\n<li>Changes to mob spawning</li>\n<li>Copper Ore now drops 2-5 (from 2-3) Raw Copper items</li>\n<li>In the Stonecutter, a Block of Copper can be converted to four Cut Copper</li>\n<li>A bunch of biome variant with similar features but different shapes have been merged into one, since the shape is controlled independently now</li>\n<li>Renamed some biomes</li>\n</ul>\n<h2>World Generation</h2>\n<ul>\n<li>Updated ore distribution to make branch mining deep down more rewarding. <a href=\"TODO\">Updated ore distribution chart</a><ul>\n<li>For example, added more unexposed diamonds</li>\n<li>Iron ore now generates above 80, with more iron ore as you go higher</li>\n<li>Extra gold generates below height -48</li>\n</ul></li>\n<li>Non-cave biomes no longer change with height - so no more savannas in the sky and things like that</li>\n<li>Tweaked the relative size of some biomes to match 1.17 a bit closer.</li>\n<li>Increased the average size of most biomes (this also means biomes aren't in the same places as before)</li>\n<li>Fixed some aquifer issues (a side effect of this is that aquifers are in different places now compared to last snapshot)</li>\n<li>Slightly increased the frequency of underwater magma</li>\n<li>Increased the amount of dungeons, especially below height 0</li>\n<li>Gravel now generates below height 0</li>\n<li>Villages are slightly more spread out</li>\n<li>Removed water lake features, Aquifers provide local water levels</li>\n</ul>\n<h2>Mob Spawns</h2>\n<ul>\n<li>Axolotls now only spawn in water, above clay blocks, in lush caves</li>\n<li>Glowsquids now only spawn in water blocks, under height 30</li>\n<li>Cod, Salmon, Pufferfish, Tropical Fish, Squid and Dolphins now only spawn in water from height 50 to height 64</li>\n<li>Tropical Fish now also spawn in lush caves at any height</li>\n<li>Zombies once again spawn in dripstone caves - drowned can also spawn there however</li>\n<li>Goats no longer spawn in stony peaks</li>\n</ul>\n<h1>Technical Changes in 21w40a</h1>\n<ul>\n<li>Optimized AI for Axolotls, Goats, Hoglins, Zoglins, Piglins, Piglin Brutes and Villagers</li>\n<li>Bedrock layers generate dependent on the world seed now</li>\n</ul>\n<h1>Fixed bugs in 21w40a</h1>\n<ul>\n<li><a href=\"https://bugs.mojang.com/browse/MC-132306\" target=\"_blank\" rel=\"noopener noreferrer\">MC-132306</a> Snowy grass without snow near lakes in snowy biome</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-169523\" target=\"_blank\" rel=\"noopener noreferrer\">MC-169523</a> As of 18w06a, the sand, clay and gravel blocks no longer generate around small lakes</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-197688\" target=\"_blank\" rel=\"noopener noreferrer\">MC-197688</a> Mountain Edge never generates</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-217906\" target=\"_blank\" rel=\"noopener noreferrer\">MC-217906</a> Large amounts of axolotls cause performance issues</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-225842\" target=\"_blank\" rel=\"noopener noreferrer\">MC-225842</a> Flowers can generate on large plants near lakes</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-225858\" target=\"_blank\" rel=\"noopener noreferrer\">MC-225858</a> Seeds and flowers appear in ponds</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-227064\" target=\"_blank\" rel=\"noopener noreferrer\">MC-227064</a> Floating grass can still generate above water lakes</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-229365\" target=\"_blank\" rel=\"noopener noreferrer\">MC-229365</a> Large amounts of goats causes performance issues</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-236617\" target=\"_blank\" rel=\"noopener noreferrer\">MC-236617</a> Mountains &#x26; Gravelly Mountains use their 1.17.1 biome ID name</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-236632\" target=\"_blank\" rel=\"noopener noreferrer\">MC-236632</a> Banners without patterns do not render properly</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-236663\" target=\"_blank\" rel=\"noopener noreferrer\">MC-236663</a> Command blocks do not display command in their UI</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-236736\" target=\"_blank\" rel=\"noopener noreferrer\">MC-236736</a> No relief on treasure map or explorer maps</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-236896\" target=\"_blank\" rel=\"noopener noreferrer\">MC-236896</a> Strange mini broken aquifer walls generating commonly on the surface</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-237490\" target=\"_blank\" rel=\"noopener noreferrer\">MC-237490</a> The bottom parts of aquifers aren't always surrounded by blocks which can occasionally cause them to spill into caves in ways that appear bizarre</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-237666\" target=\"_blank\" rel=\"noopener noreferrer\">MC-237666</a> Unused biomes still present in game files</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-237925\" target=\"_blank\" rel=\"noopener noreferrer\">MC-237925</a> Opening world from 1.12.2 (or older) in latest snapshot regenerates random chunks</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-237933\" target=\"_blank\" rel=\"noopener noreferrer\">MC-237933</a> Sweet Berries generate much too often</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-237950\" target=\"_blank\" rel=\"noopener noreferrer\">MC-237950</a> Cave vines can generate without tip because prioritize_tip option is negated</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-237951\" target=\"_blank\" rel=\"noopener noreferrer\">MC-237951</a> Cave vines can generate into water</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-237962\" target=\"_blank\" rel=\"noopener noreferrer\">MC-237962</a> Entities bob their head up and down when targeting towards the player</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-238104\" target=\"_blank\" rel=\"noopener noreferrer\">MC-238104</a> Blue Orchid generation has decreased</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-238265\" target=\"_blank\" rel=\"noopener noreferrer\">MC-238265</a> version.json contains internal revision ID instead of game version ID</li>\n</ul>\n","id":"49vfz1PUsnCCn63fyut26N"}