{"title":"Minecraft Snapshot 21w05a","type":"snapshot","version":"21w05a","image":{"url":"/v2/images/LmgAr6WQp2lw2vn0QEYo0MinecraftSnapshot21w05a.jpeg","title":"Minecraft Snapshot 21w05a"},"body":"<h1>New Features in 21w05a</h1>\n<ul>\n<li>Azalea bushes as well as flowering azaela bushes!</li>\n<li>Added cave vines and glow berries!</li>\n<li>Added drip leaves!</li>\n<li>Added decorative blocks for the upcoming lush caves: hanging roots and rooted dirt!</li>\n<li>Added moss!</li>\n<li>Added spore blossom!</li>\n</ul>\n<h2>Cave vines and glow berries</h2>\n<ul>\n<li>Cave vines grow down from the ceiling, like weeping vines</li>\n<li>When they grow they have a chance of producing glow berries</li>\n<li>Glow berries are a natural light source as well as a food source</li>\n<li>Foxes eat glow berries</li>\n<li>Use glow berries to plant new cave vines</li>\n<li>Bonemealing a cave vine will create glow berries</li>\n</ul>\n<h2>Dripleaf</h2>\n<ul>\n<li>Small dripleaf needs moisture, so it grows on clay or underwater</li>\n<li>Small dripleaf grow into big dripleaf when bonemealed.</li>\n<li>Big dripleaf grows taller when bonemealed</li>\n<li>If you stand on a big dripleaf it will tilt after a while and you will fall off</li>\n<li>You can crouch or jump to prevent a big dripleaf from tilting</li>\n<li>A tilted big drip leaf will tilt up again after a while</li>\n<li>The big dripleaf will break when hit by a projectile</li>\n<li>The wandering trader will sometimes sell small dripleaf plants</li>\n</ul>\n<h2>Moss</h2>\n<ul>\n<li>Two new decorative blocks: Moss block and moss carpet</li>\n<li>Moss carpet can be crafted from moss blocks</li>\n</ul>\n<h2>Spore blossom</h2>\n<ul>\n<li>A beautiful large flower placed on ceilings</li>\n<li>Particles drip from it</li>\n</ul>\n<h1>Changes in 21w05a</h1>\n<ul>\n<li>The stonecutter can be used to craft the different copper block variants</li>\n<li>The stages of copper oxidization are now called \"Copper Block\", \"Exposed Copper Block\", \"Weathered Copper Block\" and \"Oxidized Copper Block\" in sequence of least to most oxidized</li>\n<li>Drowned now have a chance of dropping a copper ingot, they no longer drop gold ingots</li>\n<li>Added new sculk sensor events</li>\n<li>Changes to powder snow</li>\n</ul>\n<h2>Sculk Sensor Changes</h2>\n<p>Added the following game events that the Sculk Sensor reacts to, along with corresponding frequency value:</p>\n<table>\n<thead>\n<tr>\n<th>Vibration Types</th>\n<th>Frequency Value</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>Minecart Moving, Ring Bell, Block Change</td>\n<td>6</td>\n</tr>\n<tr>\n<td>Drinking Finish, Prime Fuse</td>\n<td>7</td>\n</tr>\n<tr>\n<td>Mob Interact</td>\n<td>8</td>\n</tr>\n<tr>\n<td>Equip, Shear, Ravager Roar</td>\n<td>9</td>\n</tr>\n<tr>\n<td>Entity Place</td>\n<td>12</td>\n</tr>\n<tr>\n<td>Entity Killed</td>\n<td>13</td>\n</tr>\n<tr>\n<td>Shulker Close</td>\n<td>14</td>\n</tr>\n<tr>\n<td>Shulker Open</td>\n<td>15</td>\n</tr>\n</tbody>\n</table>\n<ul>\n<li><code>Block Change</code> is for when player or dispenser action has changed a block. Example: cake slice being eaten.</li>\n<li><code>Mob Interact</code> is for specific mob interaction events that cause vibrations.</li>\n<li><code>Prime Fuse</code> is for both TNT and Creepers.</li>\n</ul>\n<h2>Powder Snow changes</h2>\n<ul>\n<li>Flaming arrows now get extinguished when they collide with Powder Snow</li>\n<li>Skeletons now convert to Strays when frozen</li>\n<li>Powder snow is now pushable by pistons and sticky pistons</li>\n<li>Foxes can now walk on top of powder snow without falling in</li>\n</ul>\n<h1>Technical Changes in 21w05a</h1>\n<ul>\n<li>Improved performance when using many overrides on an item model</li>\n<li>Copper oxidization is now a random tick effect and thus affected by the randomTickSpeed game rule</li>\n</ul>\n<h1>Fixed Bugs in 21w05a</h1>\n<ul>\n<li><a href=\"https://bugs.mojang.com/browse/MC-9568\" target=\"_blank\" rel=\"noopener noreferrer\">MC-9568</a> Mobs suffocate / go through blocks when growing up near a solid block</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-130098\" target=\"_blank\" rel=\"noopener noreferrer\">MC-130098</a> Debug world spawns player at y=2 instead at y=70 where all the blocks are</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-142711\" target=\"_blank\" rel=\"noopener noreferrer\">MC-142711</a> Baby turtles take damage when pushed against ceiling</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-148432\" target=\"_blank\" rel=\"noopener noreferrer\">MC-148432</a> Sound spam while in water and lava at the same time</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-149495\" target=\"_blank\" rel=\"noopener noreferrer\">MC-149495</a> Pufferfish triggers tripwire without colliding with it upon reloading the game</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-152265\" target=\"_blank\" rel=\"noopener noreferrer\">MC-152265</a> Starting server outputs \"unable to resolve BlockEntity for ItemStack\" errors</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-153254\" target=\"_blank\" rel=\"noopener noreferrer\">MC-153254</a> Baby zombies/piglins take damage when pushed against ceiling by bubble columns</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-163673\" target=\"_blank\" rel=\"noopener noreferrer\">MC-163673</a> Baby husks, piglins, zombies, zombie villagers, and zombified piglins take damage when jumping into a space with a solid block above it</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-186879\" target=\"_blank\" rel=\"noopener noreferrer\">MC-186879</a> Standing in fire and water spams the extinguish sound</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-191714\" target=\"_blank\" rel=\"noopener noreferrer\">MC-191714</a> Player is dismounted when standing on farmland while riding a horse/boat while the farmland turns to dirt, causing a desync</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-198432\" target=\"_blank\" rel=\"noopener noreferrer\">MC-198432</a> Pufferfish phases through blocks after reloading world</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-199356\" target=\"_blank\" rel=\"noopener noreferrer\">MC-199356</a> chatDelay in options.txt has a space between the colon and the value</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-200906\" target=\"_blank\" rel=\"noopener noreferrer\">MC-200906</a> Pufferfish hitbox incorrect when reloading world</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-204801\" target=\"_blank\" rel=\"noopener noreferrer\">MC-204801</a> Large amounts of copper blocks lag the server and causes the worldsave to take forever</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-205079\" target=\"_blank\" rel=\"noopener noreferrer\">MC-205079</a> Cauldrons don't fill with powder snow in some biomes</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-205401\" target=\"_blank\" rel=\"noopener noreferrer\">MC-205401</a> \"Fire extinguishes\" Sound repeatedly plays when a mob that burns in daylight is in powder snow</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-205477\" target=\"_blank\" rel=\"noopener noreferrer\">MC-205477</a> Occasional desync when trying to enter/exit a boat while the server is lagging</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-205735\" target=\"_blank\" rel=\"noopener noreferrer\">MC-205735</a> Baby cows can suffocate on stairs</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-206113\" target=\"_blank\" rel=\"noopener noreferrer\">MC-206113</a> Powder Snow causes Z-Fighting with Falling Blocks</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207258\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207258</a> Sculk sensors do not react to minecarts being driven</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207261\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207261</a> Bell ringing event is not considered a vibration</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207262\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207262</a> Drinking potions or milk doesn’t cause vibrations even though eating does</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207263\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207263</a> Inconsistency: Filling cauldrons with liquids or powder snow is not detected by sculk sensors</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207277\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207277</a> Sculk sensor can't detect setting a fire with fire charge</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207283\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207283</a> Extinguishing a campfire is not detected by sculk sensor</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207300\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207300</a> Blocks being placed or picked up by an enderman are not detected by sculk sensors</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207329\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207329</a> Sculk sensors don't properly detect eating from other mobs</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207340\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207340</a> Sculk sensors do not detect buckets of fish being emptied</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207358\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207358</a> Sculk sensors don't detect shulkers opening and closing</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207384\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207384</a> Flame arrows repeatedly trigger sculk sensors</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207387\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207387</a> Sculk sensors can sense players sneaking in water when they move, even when they're not swimming</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207391\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207391</a> Sculk sensors don't detect certain flying mobs</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207397\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207397</a> The fire extinguish sound plays every tick when the player is on fire and freezing</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207407\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207407</a> Villages will always generate at least on y=0</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207417\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207417</a> Directly breaking fire does not alert sculk sensors, but removing its supporting block correctly does</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207418\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207418</a> Breaking paintings/item frames/glow item frames does not alert sculk sensors, even though placing them does</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207445\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207445</a> Sculk sensor doesn't detect squids swimming</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207473\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207473</a> Sculk sensors do not detect when ghasts shoot</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207520\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207520</a> Sculk sensors don't react to ravager roars</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207521\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207521</a> Ocelots and cats can still emit vibrations while sneaking</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207592\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207592</a> Shooting bow with flame enchantment while sneaking triggers sculk sensor</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207600\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207600</a> Sculk sensor detects wrong sound for fishing rod</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207670\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207670</a> Sculk sensors do not detect the placement of boats and minecarts</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207671\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207671</a> Sculk sensors do not detect candles being placed into cakes</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207672\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207672</a> Sculk sensors do not detect when creepers are set off with flint and steel</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207673\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207673</a> Sculk sensors do not detect lighting TNT with flint and steel</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207674\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207674</a> Sculk sensors do not detect placing things in flower pots</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207675\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207675</a> Sculk sensors do not detect books being placed onto lecterns</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207677\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207677</a> Sculk sensors do not detect collecting water with bottles</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207678\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207678</a> Sculk sensors do not detect collecting honey bottles</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207679\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207679</a> Sculk sensors do not detect the breaking of bee nests and beehives in Creative mode</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-207745\" target=\"_blank\" rel=\"noopener noreferrer\">MC-207745</a> Sculk sensors do not detect when ender dragons shoot fireballs</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-208193\" target=\"_blank\" rel=\"noopener noreferrer\">MC-208193</a> Sculk sensors do not detect removing things from flower pots</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-208194\" target=\"_blank\" rel=\"noopener noreferrer\">MC-208194</a> Sculk sensors do not detect when candle cakes are eaten</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-208477\" target=\"_blank\" rel=\"noopener noreferrer\">MC-208477</a> Going into a dimension that has height higher than the maximum height crashes the game</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-209361\" target=\"_blank\" rel=\"noopener noreferrer\">MC-209361</a> Game crashes upon instantly click-replacing the block underneath a bamboo sapling with another bamboo</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-209625\" target=\"_blank\" rel=\"noopener noreferrer\">MC-209625</a> Baby llamas suffocate when below a solid block while standing on top of a carpet</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212117\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212117</a> Placing glow lichen in lava creates waterlogged glow lichen</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212141\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212141</a> Shulkers get rotated when upgrading to 21w03a</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212149\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212149</a> Shulker is sometimes mis-rotated when player teleports through a nether portal and reloading an active chunk with Shulker</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212284\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212284</a> Crammed enitities pushed through blocks when growing to adults</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212290\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212290</a> Commands \"setblock\" and \"fill\" don't work at or above height 1024 in some cases</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212291\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212291</a> Client can dismount vehicles independently from the server, causing a de-sync</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212331\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212331</a> Boats dismount you in the direction the boat is facing instead of the direction of the player</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212347\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212347</a> Importing custom world file height is limited to 2047 instead of 2048</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212422\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212422</a> Game crashes when generating a world with increased height limit</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212532\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212532</a> Shulkers are spawned slightly mis-rotated after a shulker was hit by another shulker's shulker bullet</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212537\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212537</a> Standing near a shulker slightly lifts you when they open</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-212541\" target=\"_blank\" rel=\"noopener noreferrer\">MC-212541</a> Shulkers are often incorrectly rotated upon generation</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-213512\" target=\"_blank\" rel=\"noopener noreferrer\">MC-213512</a> Copper blocks are named differently from bedrock edition</li>\n</ul>\n","id":"4dzhW0hBdY3Yj6CYzV6nya"}