{"title":"Minecraft 1.18 Pre-Release 7","type":"snapshot","version":"1.18-pre7","image":{"url":"/v2/images/4cQ8Ex1vWx8DOTltVB8hsTMinecraft1.18PreRelease7.jpeg","title":"Minecraft 1.18 Pre-Release 7"},"body":"<p>We're now releasing the seventh pre-release for Minecraft 1.18, fixing more critical issues and tweaking cave biome features a bit further.</p>\n<h1>Changes in 1.18 Pre-release 7</h1>\n<p>​</p>\n<ul>\n<li>The numbers of features in cave biomes have been increased somewhat again</li>\n</ul>\n<p>​</p>\n<h1>Fixed bugs in 1.18 Pre-release 7</h1>\n<p>​</p>\n<ul>\n<li><a href=\"https://bugs.mojang.com/browse/MC-218592\" target=\"_blank\" rel=\"noopener noreferrer\">MC-218592</a> Azalea trees can generate in more than two blocks of water</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-241277\" target=\"_blank\" rel=\"noopener noreferrer\">MC-241277</a> Server can't generate amplified/large biomes worlds from scratch</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-241327\" target=\"_blank\" rel=\"noopener noreferrer\">MC-241327</a> Render Distance 13 at the world border causes excessive lag</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-242068\" target=\"_blank\" rel=\"noopener noreferrer\">MC-242068</a> Dirt part of the Dirt Path texture is one pixel too low</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-242546\" target=\"_blank\" rel=\"noopener noreferrer\">MC-242546</a> When optimizing 1.17 world in 1.18, old \"Level\" Compound is not deleted, resulting in increased world size</li>\n</ul>\n","id":"5PgXJMKW5imlVXdkpu5ALe"}