{"title":"Minecraft Snapshot 20w14a","type":"snapshot","version":"20w14a","image":{"url":"/v2/images/2JfQtXJHDx0YnLQKXRcJ25MinecraftSnapshot20w14a.jpeg","title":"Minecraft Snapshot 20w14a"},"body":"<p>Even though we just added <a href=\"https://www.minecraft.net/article/every-update-imaginable-coming-minecraft\" target=\"_blank\" rel=\"noopener noreferrer\">every update imaginable to Minecraft</a>, we thought that it might be good to pick up the Nether Update snapshots from where we left off. This snapshot introduces the Zoglins!</p>\n<h1>New Features in 20w14a</h1>\n<ul>\n<li>Hoglins that somehow end up in the Overworld become Zoglins fairly quickly - but who would ever bring a Hoglin to the Overworld?</li>\n<li>Compasses can now be enchanted with Curse of Vanishing</li>\n</ul>\n<p>​</p>\n<h2>Zoglins</h2>\n<p>​</p>\n<ul>\n<li>Zoglins are zombified hoglins - the result of bringing a hoglin into the overworld</li>\n<li>Unlike hoglins they can't be bred or fed, and they don't care about warped fungus</li>\n<li>Beware - these beasts are raving mad and attack just about everything they see!</li>\n</ul>\n<h1>Changes in 20w14a</h1>\n<ul>\n<li>The main menu background is now in the Nether</li>\n<li>The General statistics list is now alphabetically sorted</li>\n<li>Strider balancing</li>\n</ul>\n<h2>Strider Balancing</h2>\n<ul>\n<li>Strider speed while mounted has been significantly increased to more closely resemble boat speeds</li>\n<li>Warped Fungus on a Stick now has 100 max item damage, and only takes 1 damage per Strider consume</li>\n<li>When Warped Fungus on a Stick is used with Striders, the boost is a great way to traverse the lava seas</li>\n</ul>\n<p>​</p>\n<h1>Technical Changes in 20w14a</h1>\n<ul>\n<li>The compass now has <code>LodestonePos</code>, <code>LodestoneDimension</code> and <code>LodestoneTracked</code> data fields. If <code>LodestoneTracked</code> is zero, the game will skip checking for a Lodestone in the specified position.</li>\n<li>Attributes are now added to game registry, similar to items, sound events, etc.</li>\n<li>Region files are now opened in synchronous mode to increase reliability</li>\n</ul>\n<p>​</p>\n<h2>Attributes</h2>\n<p>Attributes have been moved to game registry. That means few changes:\n​</p>\n<ul>\n<li>Items and entities will no longer keep unknown attributes</li>\n<li>Names of some attributes have been renamed to meet resource location requirements</li>\n</ul>\n<h3>Renames:</h3>\n<ul>\n<li><code>generic.maxHealth</code> 🡆 <code>generic.max_health</code></li>\n<li><code>zombie.spawnReinforcements</code> 🡆 <code>zombie.spawn_reinforcements</code></li>\n<li><code>horse.jumpStrength</code> 🡆 <code>horse.jump_strength</code></li>\n<li><code>generic.followRange</code> 🡆 <code>generic.follow_range</code></li>\n<li><code>generic.knockbackResistance</code> 🡆 <code>generic.knockback_resistance</code></li>\n<li><code>generic.movementSpeed</code> 🡆 <code>generic.movement_speed</code></li>\n<li><code>generic.flyingSpeed</code> 🡆 <code>generic.flying_speed</code></li>\n<li><code>generic.attackDamage</code> 🡆 <code>generic.attack_damage</code></li>\n<li><code>generic.attackKnockback</code> 🡆 <code>generic.attack_knockback</code></li>\n<li><code>generic.attackSpeed</code> 🡆 <code>generic.attack_speed</code></li>\n<li><code>generic.armorToughness</code> 🡆 <code>generic.armor_toughness</code></li>\n</ul>\n<h1>Fixed bugs in 20w14a</h1>\n<ul>\n<li><a href=\"https://bugs.mojang.com/browse/MC-83039\" target=\"_blank\" rel=\"noopener noreferrer\">MC-83039</a> End City chests generate destroyed, items on the ground</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-91893\" target=\"_blank\" rel=\"noopener noreferrer\">MC-91893</a> Missing subtitles for various sounds</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-109248\" target=\"_blank\" rel=\"noopener noreferrer\">MC-109248</a> Extended piston head not removed when /setblock is used to place a different piston base.</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-115750\" target=\"_blank\" rel=\"noopener noreferrer\">MC-115750</a> Advancement \"Monster Hunter\" (kill_a_mob) is not granted for killing certain hostile mobs</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-116756\" target=\"_blank\" rel=\"noopener noreferrer\">MC-116756</a> Reversed and inconsistent subtitles for iron trapdoor</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-124428\" target=\"_blank\" rel=\"noopener noreferrer\">MC-124428</a> Firework star crashes game if there's an int array but no colors</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-125055\" target=\"_blank\" rel=\"noopener noreferrer\">MC-125055</a> Igloo generates with brewing stand and flower pot contents dropped (and placed)</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-127316\" target=\"_blank\" rel=\"noopener noreferrer\">MC-127316</a> General statistics out of order</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-133049\" target=\"_blank\" rel=\"noopener noreferrer\">MC-133049</a> Compasses don't point to the correct location when in an item frame on the ground or on the ceiling</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-154427\" target=\"_blank\" rel=\"noopener noreferrer\">MC-154427</a> Villagers only pick up four stacks of items</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-164129\" target=\"_blank\" rel=\"noopener noreferrer\">MC-164129</a> Ender dragon inner hitboxes are rendered offset by approximately 200 blocks</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-164446\" target=\"_blank\" rel=\"noopener noreferrer\">MC-164446</a> Tags don't load if one of their values is invalid, causing all data packs to unload</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-169975\" target=\"_blank\" rel=\"noopener noreferrer\">MC-169975</a> Highlight players (spectators) key doesn't affect any players other than yourself</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-171020\" target=\"_blank\" rel=\"noopener noreferrer\">MC-171020</a> New nether biomes don't work properly in buffet worlds</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-172069\" target=\"_blank\" rel=\"noopener noreferrer\">MC-172069</a> Piston arms are not deleted when the base of a pulsing piston is replaced with another piston</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-173192\" target=\"_blank\" rel=\"noopener noreferrer\">MC-173192</a> Fluid collision is too high</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-173684\" target=\"_blank\" rel=\"noopener noreferrer\">MC-173684</a> Spawning under the portal when using a nether portal</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-173774\" target=\"_blank\" rel=\"noopener noreferrer\">MC-173774</a> Shulker bullets do not act as a projectile</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-173875\" target=\"_blank\" rel=\"noopener noreferrer\">MC-173875</a> Item frames cannot be interacted with after unloading and reloading the chunk</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-174231\" target=\"_blank\" rel=\"noopener noreferrer\">MC-174231</a> Ocelots are no longer spawning</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-174838\" target=\"_blank\" rel=\"noopener noreferrer\">MC-174838</a> Target detection of fireworks is unreliable</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-175201\" target=\"_blank\" rel=\"noopener noreferrer\">MC-175201</a> Misrotated floor block in savanna_small_house_1, savanna_small_house_2, savanna_small_house_3 and savanna_small_house_7</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-175434\" target=\"_blank\" rel=\"noopener noreferrer\">MC-175434</a> Fireworks launched from upwards-facing dispensers explode inside of the dispenser block</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-175985\" target=\"_blank\" rel=\"noopener noreferrer\">MC-175985</a> Lodestone compass needle doesn't have an animation</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-175990\" target=\"_blank\" rel=\"noopener noreferrer\">MC-175990</a> Lodestone compass needle spins around quickly when the lodestone has been destroyed or is not in the same dimension</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-176052\" target=\"_blank\" rel=\"noopener noreferrer\">MC-176052</a> Using a compass on a lodestone plays no hand animation</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-176195\" target=\"_blank\" rel=\"noopener noreferrer\">MC-176195</a> Many mountable mobs and vehicles can still be shot by the rider's arrows</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-176231\" target=\"_blank\" rel=\"noopener noreferrer\">MC-176231</a> Compasses with custom enchantments does not display enchanted glint</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-176269\" target=\"_blank\" rel=\"noopener noreferrer\">MC-176269</a> Right-clicking Lodestone with Compass also uses offhand item</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-176420\" target=\"_blank\" rel=\"noopener noreferrer\">MC-176420</a> Lodestone compass sound is in friendly creatures option</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-176644\" target=\"_blank\" rel=\"noopener noreferrer\">MC-176644</a> Observers don't trigger when a fence connects to a newly grown tree</li>\n</ul>\n","id":"6ZOt0jL8Qjnw8CosCpCWZK"}