{"title":"Minecraft 26.3 Snapshot 5","version":"26.3-snapshot-5","type":"snapshot","image":{"title":"26.3-snapshot-5 540x540.jpg","url":"/v2/images/26.3snapshot5540x540.jpg"},"body":"<p>Happy Snapshot day! Today we are shipping the 5th snapshot of 26.3 with a fresh batch of updates and improvements.<p>Happy mining!<h1>Technical Changes</h1><ul><li>The Data Pack version is now 112.0<li>The Resource Pack version is now 93.0</ul><h1>Data Pack Version 112.0</h1><ul><li>Codec for element lists/tags now allows mixing inline values and references<ul><li>For example, item modifiers like <code>[{type:set_count, ...}, \"minecraft:some_modifier\"]</code> are now allowed</ul></ul><h2>World Generation</h2><h3>Features</h3><h4>Changed <code>minecraft:sculk_patch</code></h4><ul><li>Removed <code>extra_rare_growths</code> and <code>catalyst_chance</code> fields</ul><h1>Resource Pack Version 93.0</h1><h2>Shaders &#38 Post-process Effects</h2><h3>Order-independent Transparency (OIT)-related Shader Changes</h3><ul><li>The <code>B3D_IS_ZERO_TO_ONE</code> define has been renamed to <code>RENDERPEARL_IS_ZERO_TO_ONE</code></ul><h3>Shader Compilation Changes</h3><ul><li>Shaders are now compiled by ShaderC when using OpenGL as well, identically to when using Vulkan<li>Shader includes are now handled by ShaderC using <code>#include</code> instead of <code>#moj_import</code><li>Shader inputs and outputs must have a location specified in shader source<ul><li>Vertex input names must still match expected names.<li>Vertex outputs are matched to fragment inputs solely by location, name is now ignored.</ul><li>Introduced new define <code>RENDERPEARL_INSTANCE_INDEX_INCLUDES_BASE_INSTANCE</code> - A boolean indicating if <code>gl_InstanceIndex</code> follows Vulkan or OpenGL (<code>gl_InstanceID</code>) semantics</ul><blockquote><p><strong>Developer's Note</strong>: <em>Vertex inputs in previous versions using OpenGL were not allowed to specify a location. Compatability can be preserved by only specifying locations when the \"VULKAN\" macro is defined.</em></blockquote><blockquote><p><strong>Developer's Note</strong>: <em>Vertex outputs and fragment inputs in previous versions were matched based on name alone. Compatability can be preserved by continuing to use identical names.</em></blockquote><h1>Fixed bugs in 26.3 Snapshot 5</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-5269 rel=\"noopener noreferrer\"target=_blank>MC-5269</a> - Updating a server's address in the multiplayer menu does not update its status<li><a href=https://bugs.mojang.com/browse/MC-278771 rel=\"noopener noreferrer\"target=_blank>MC-278771</a> - The incorrect command context is used when providing suggestions for redirected commands<li><a href=https://bugs.mojang.com/browse/MC-293755 rel=\"noopener noreferrer\"target=_blank>MC-293755</a> - The ender dragon's neck and tail disconnect from its body when it turns<li><a href=https://bugs.mojang.com/browse/MC-306628 rel=\"noopener noreferrer\"target=_blank>MC-306628</a> - TNT minecarts don't delete piercing arrows<li><a href=https://bugs.mojang.com/browse/MC-307918 rel=\"noopener noreferrer\"target=_blank>MC-307918</a> - Sculk patches can cause errors in the log during world generation<li><a href=https://bugs.mojang.com/browse/MC-308344 rel=\"noopener noreferrer\"target=_blank>MC-308344</a> - Validation error when compiling shaders containing in/out array or matrix variables with the Vulkan rendering backend<li><a href=https://bugs.mojang.com/browse/MC-308406 rel=\"noopener noreferrer\"target=_blank>MC-308406</a> - Item models are shown incorrectly in the smithing table menu's armor stand<li><a href=https://bugs.mojang.com/browse/MC-308647 rel=\"noopener noreferrer\"target=_blank>MC-308647</a> - The resource packs screen can cache font glyphs incorrectly after toggling the \"Font Settings\" option<li><a href=https://bugs.mojang.com/browse/MC-309250 rel=\"noopener noreferrer\"target=_blank>MC-309250</a> - Naturally generated decorated pots don't drop bricks when broken with tools<li><a href=https://bugs.mojang.com/browse/MC-309298 rel=\"noopener noreferrer\"target=_blank>MC-309298</a> - Sending chat messages while having the \"Chat Delay\" option set to a nonzero value can sometimes kick you from the game<li><a href=https://bugs.mojang.com/browse/MC-309500 rel=\"noopener noreferrer\"target=_blank>MC-309500</a> - Crafting decorated pots without sherds using the recipe book creates a pot that doesn't drop bricks when broken with a tool<li><a href=https://bugs.mojang.com/browse/MC-309565 rel=\"noopener noreferrer\"target=_blank>MC-309565</a> - Block outlines are rendered behind translucent elements if the \"High Contrast Block Outlines\" option is enabled<li><a href=https://bugs.mojang.com/browse/MC-309566 rel=\"noopener noreferrer\"target=_blank>MC-309566</a> - Block outlines are rendered behind translucent elements if the \"Improved Transparency\" option is disabled<li><a href=https://bugs.mojang.com/browse/MC-309743 rel=\"noopener noreferrer\"target=_blank>MC-309743</a> - The attacking animation of drowned is incorrect<li><a href=https://bugs.mojang.com/browse/MC-310041 rel=\"noopener noreferrer\"target=_blank>MC-310041</a> - Under specific conditions, chunk loading frequently fails<li><a href=https://bugs.mojang.com/browse/MC-310096 rel=\"noopener noreferrer\"target=_blank>MC-310096</a> - Invalid item modifiers crash the game<li><a href=https://bugs.mojang.com/browse/MC-310098 rel=\"noopener noreferrer\"target=_blank>MC-310098</a> - Trying to mix item modifier references and inline values in a list prevents the pack from loading<li><a href=https://bugs.mojang.com/browse/MC-310125 rel=\"noopener noreferrer\"target=_blank>MC-310125</a> - Blaze powder in brewing stands uses the <code>cooking/speed_default</code> number provider instead of <code>brewing/speed_default</code><li><a href=https://bugs.mojang.com/browse/MC-310133 rel=\"noopener noreferrer\"target=_blank>MC-310133</a> - Gurgles do not aim their tridents correctly<li><a href=https://bugs.mojang.com/browse/MC-310135 rel=\"noopener noreferrer\"target=_blank>MC-310135</a> - The server crashes when requesting command suggestions for /attribute referenced from /execute<li><a href=https://bugs.mojang.com/browse/MC-310149 rel=\"noopener noreferrer\"target=_blank>MC-310149</a> - Glass flickers when looking at it closely with the Vulkan rendering backend and the \"Improved Transparency\" option enabled<li><a href=https://bugs.mojang.com/browse/MC-310163 rel=\"noopener noreferrer\"target=_blank>MC-310163</a> - The game crashes when entering exclusive fullscreen on Wayland</ul>","id":"9dca6ac5b8d66187b24b60b554ae74720987e5c50530276b932efbd20c4bd13d","date":"2026-07-21T11:45:42.000Z","needsTranslation":false}