{"title":"Minecraft 1.21.2 Pre-Release 2","version":"1.21.2-pre2","type":"snapshot","image":{"title":"1.21.2-pre-release-2-540x540.jpg","url":"/v2/images/1.21.2prerelease2540x540.jpg"},"body":"<p>Today we are shipping the second Pre-Release for 1.21.2 with some more bug fixes and Pale Hanging Moss changes. During this stabilization phase before the full release of Minecraft Java Edition 1.21.2 we are focusing on fixing bugs and don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out for the next pre-release.<h1>Experimental Features</h1><h2>Winter Drop</h2><h3>Pale Moss</h3><ul><li>Pale Hanging Moss now only drops when cut with Shears or destroyed using tool with Silk Touch<li>Pale Moss Carpet is now more efficient to destroy with Sword<li>Pale Moss Carpet now plays the correct step sound when walking over it</ul><h1>Fixed bugs in 1.21.2 Pre-Release 2</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-54532 rel=\"noopener noreferrer\"target=_blank>MC-54532</a> Sneaking while falling on Slime Blocks inflicts fall damage<li><a href=https://bugs.mojang.com/browse/MC-160810 rel=\"noopener noreferrer\"target=_blank>MC-160810</a> Some items are held sideways in left hand<li><a href=https://bugs.mojang.com/browse/MC-266480 rel=\"noopener noreferrer\"target=_blank>MC-266480</a> Breeze can jump on top of honey blocks<li><a href=https://bugs.mojang.com/browse/MC-266494 rel=\"noopener noreferrer\"target=_blank>MC-266494</a> Jump Boost does not affect the breeze's jump<li><a href=https://bugs.mojang.com/browse/MC-269851 rel=\"noopener noreferrer\"target=_blank>MC-269851</a> Breeze idle animations are different than Bedrock Edition<li><a href=https://bugs.mojang.com/browse/MC-275834 rel=\"noopener noreferrer\"target=_blank>MC-275834</a> Jumping when falling onto a slime block no longer cancels the bounce effect<li><a href=https://bugs.mojang.com/browse/MC-275941 rel=\"noopener noreferrer\"target=_blank>MC-275941</a> Consumable item components with inlined sound event definitions cause undefined behavior<li><a href=https://bugs.mojang.com/browse/MC-276072 rel=\"noopener noreferrer\"target=_blank>MC-276072</a> Tridents enchanted with Loyalty fly around drowned upon returning to them<li><a href=https://bugs.mojang.com/browse/MC-276605 rel=\"noopener noreferrer\"target=_blank>MC-276605</a> Throwing an ender pearl through a portal or gateway often results in the player being placed slightly too low<li><a href=https://bugs.mojang.com/browse/MC-276624 rel=\"noopener noreferrer\"target=_blank>MC-276624</a> Nether portal can send you back when your ender pearl land in the portal<li><a href=https://bugs.mojang.com/browse/MC-276716 rel=\"noopener noreferrer\"target=_blank>MC-276716</a> Thrown ender pearl teleport position is inconsistent<li><a href=https://bugs.mojang.com/browse/MC-276813 rel=\"noopener noreferrer\"target=_blank>MC-276813</a> Minecraft no longer prints an error to the game log when trying to render a character without a defined glyph in the loaded fonts<li><a href=https://bugs.mojang.com/browse/MC-276825 rel=\"noopener noreferrer\"target=_blank>MC-276825</a> Transmute recipes allow air as output<li><a href=https://bugs.mojang.com/browse/MC-276906 rel=\"noopener noreferrer\"target=_blank>MC-276906</a> Specifying a block tag in an item's can_place_on or can_break component in a recipe or loot table causes validation error<li><a href=https://bugs.mojang.com/browse/MC-276954 rel=\"noopener noreferrer\"target=_blank>MC-276954</a> Ender pearl interaction with bubble columns is still broken<li><a href=https://bugs.mojang.com/browse/MC-276963 rel=\"noopener noreferrer\"target=_blank>MC-276963</a> Mobs standing inside both lava and water produce the fire extinguishing sound every tick<li><a href=https://bugs.mojang.com/browse/MC-276978 rel=\"noopener noreferrer\"target=_blank>MC-276978</a> Mobs produce the fire extinguishing sound every tick while standing in lava in rain<li><a href=https://bugs.mojang.com/browse/MC-277000 rel=\"noopener noreferrer\"target=_blank>MC-277000</a> Entities can be damaged by fire without being ignited<li><a href=https://bugs.mojang.com/browse/MC-277073 rel=\"noopener noreferrer\"target=_blank>MC-277073</a> Pale moss and pale moss carpets cannot be broken faster using hoes<li><a href=https://bugs.mojang.com/browse/MC-277091 rel=\"noopener noreferrer\"target=_blank>MC-277091</a> Pale oak boats are in the chest boats tag in place of pale oak chest boats<li><a href=https://bugs.mojang.com/browse/MC-277096 rel=\"noopener noreferrer\"target=_blank>MC-277096</a> When selecting a biome in the single biome world type, there is no translation for the pale garden<li><a href=https://bugs.mojang.com/browse/MC-277135 rel=\"noopener noreferrer\"target=_blank>MC-277135</a> Entity collision order is now locational<li><a href=https://bugs.mojang.com/browse/MC-277165 rel=\"noopener noreferrer\"target=_blank>MC-277165</a> Particles produced upon creakings spawning are spawned one block too far to the east<li><a href=https://bugs.mojang.com/browse/MC-277175 rel=\"noopener noreferrer\"target=_blank>MC-277175</a> #overworld_natural_logs block tag contains #pale_oak_logs instead of pale_oak_log<li><a href=https://bugs.mojang.com/browse/MC-277212 rel=\"noopener noreferrer\"target=_blank>MC-277212</a> The \"options.accessibility.high_contrast_block_outline.tooltip\" string is missing an article before the word \"targeted\"<li><a href=https://bugs.mojang.com/browse/MC-277309 rel=\"noopener noreferrer\"target=_blank>MC-277309</a> Missing translations for Pale Oak Wall (Hanging) Signs<li><a href=https://bugs.mojang.com/browse/MC-277376 rel=\"noopener noreferrer\"target=_blank>MC-277376</a> Consumable block animation inherits shield behaviors<li><a href=https://bugs.mojang.com/browse/MC-277389 rel=\"noopener noreferrer\"target=_blank>MC-277389</a> Armor stand in the smithing table interface no longer render armor when appropriate<li><a href=https://bugs.mojang.com/browse/MC-277392 rel=\"noopener noreferrer\"target=_blank>MC-277392</a> The realms description text and the game mode text within the realms menu can intersect one another<li><a href=https://bugs.mojang.com/browse/MC-277398 rel=\"noopener noreferrer\"target=_blank>MC-277398</a> The horse armor equipping sound is unusually loud<li><a href=https://bugs.mojang.com/browse/MC-277402 rel=\"noopener noreferrer\"target=_blank>MC-277402</a> Horse armor doesn't render properly in horse inventory again<li><a href=https://bugs.mojang.com/browse/MC-277404 rel=\"noopener noreferrer\"target=_blank>MC-277404</a> Entities' limbs are incorrectly positioned for a brief second when entities are damaged while riding entities<li><a href=https://bugs.mojang.com/browse/MC-277405 rel=\"noopener noreferrer\"target=_blank>MC-277405</a> Mounts no longer receive damage when riding them through sweet berry bushes<li><a href=https://bugs.mojang.com/browse/MC-277409 rel=\"noopener noreferrer\"target=_blank>MC-277409</a> Text on glowing signs no longer looks different to text on normal signs<li><a href=https://bugs.mojang.com/browse/MC-277417 rel=\"noopener noreferrer\"target=_blank>MC-277417</a> /tp no longer works when run from a command block without context from \"execute as\"<li><a href=https://bugs.mojang.com/browse/MC-277424 rel=\"noopener noreferrer\"target=_blank>MC-277424</a> The pale garden can prevent trial chambers from spawning<li><a href=https://bugs.mojang.com/browse/MC-277438 rel=\"noopener noreferrer\"target=_blank>MC-277438</a> Wolf Armor no longer shows cracks when damaged<li><a href=https://bugs.mojang.com/browse/MC-277452 rel=\"noopener noreferrer\"target=_blank>MC-277452</a> Player idle timeout does not kick players</ul>","id":"a515940220bc3e80c0b3de3f9854e24a7da0084f45e0e7c56f192bfe0a2cb958","date":"2024-10-10T12:59:14.000Z","needsTranslation":null}