{"title":"Minecraft Snapshot 25w43a","version":"25w43a","type":"snapshot","image":{"title":"25w43a 540x540.jpg","url":"/v2/images/25w43a540x540.jpg"},"body":"<p>In today's snapshot we've got some changes to the spear and its unique Lunge enchantment! Spears will now deal more damage with the charge attack, and using the charge attack provides some visual feedback, so you'll know when you've landed your target! The Lunge enchantment is also getting some changes – instead of consuming weapon durability, the Lunge enchantment will consume hunger points based on the enchantment's level. So pack those potatoes before you charge into the fray!<p>Happy mining!<h1>New Features</h1><h2>Spear Weapon</h2><ul><li>Spears now deal more damage through charge attacks dealt by players, but also mobs<li>The Spear model is now slighly larger<li>Spears provide visual feedback when they hit a target in the charge attack</ul><h3>Lunge Enchantment</h3><ul><li>Using Lunge no longer causes durability damage to the Spear<li>Using Lunge now consumes hunger points by exhausting the player, similar to sprinting or jumping<ul><li>Level 1 Lunge consumes 3 hunger points, level 2 consumes 4 hunger points, and level 3 consumes 5 hunger points<li>Lunge can only be used if the player has at least 6 hunger points in their hunger bar</ul></ul><h1>Changes</h1><ul><li>The Nautilus and Zombie Nautilus can no longer be placed in boats</ul><h1>Technical Changes</h1><ul><li>The Data Pack version is now 91.0<li>The Resource Pack version is now 71.0</ul><h1>Data Pack Version 91.0</h1><ul><li>World Border interpolation is now dependent on game ticks instead of real time<ul><li>This means the World Border will no longer move when the game is paused<li>It will also respect any changes made by the <code>/tick</code> command</ul><li>Changed loot function <code>filtered</code> to allow running modification when predicate fails<li>Added <code>discard</code> loot function</ul><h2>Commands</h2><h3>Changes to <code>worldborder</code></h3><ul><li>The <code>time</code> argument is now given in ticks instead of seconds</ul><h2>Loot Functions</h2><h3><code>minecraft:filtered</code></h3><ul><li>Field <code>modifier</code> has been replaced with two fields:<ul><li><code>on_pass</code> - function or a list of functions to run when <code>item_filter</code> predicate passes<li><code>on_fail</code> - function or a list of functions to run when <code>item_filter</code> predicate fails</ul></ul><h3><code>minecraft:discard</code></h3><ul><li>Replaces any item stack with empty one<li>No fields</ul><h2>Enchantments</h2><h3>Enchantment Entity Effects</h3><ul><li><code>minecraft:apply_exhaustion</code>: applies exhaustion to the targeted entity<ul><li><code>amount</code> - Level-Based Value indicating the amount of exhaustion to apply<li>effective only on players</ul></ul><h1>Resource Pack Version 71.0</h1><h2>Textures</h2><ul><li><code>darkened_cutout_mipmap</code> field of the <code>texture</code> section of <code>*.mcmeta</code> files has been replaced by a new field <code>mipmap_strategy</code> with the following supported values:<ul><li><code>mean</code> averages both color and alpha between groups of four pixels for the current mipmap level to generate the next mipmap level pixel. This was and stays the default strategy for most solid or translucent full block textures<li><code>dark_cutout</code> is similar to <code>mean</code>, but blends colors in a way that makes the pixels bordering cutout pixels darker. This was and stays the strategy for leaves and Mangrove Roots. It simulates dark interior of the blocks<li><code>cutout</code> is a new strategy that always generates a mipmap based on the original texture instead of the previous mipmap. Used for most cutout blocks that became mipmapped in this version<li><code>strict_cutout</code> is a modification of <code>cutout</code> that uses stricter alpha cutoff value leading to the textures using this value disappearing at higher mipmap levels. Is used for flowers and similar blocks to avoid artifacts<li><code>auto</code> is the default value and will make the game to pick <code>mean</code> for textures that do not contain fully transparent pixels and <code>cutout</code> for those that do</ul><li>All mipmap levels are once again animated for block animated textures<li>Beacon and Redstone dust now support translucent textures</ul><h2>Sounds</h2><ul><li>Added new sound event for the Nautilus:<ul><li><code>item.underwater_saddle.equip</code></ul></ul><h1>Fixed bugs in 25w43a</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-53491 rel=\"noopener noreferrer\"target=_blank>MC-53491</a> - The world border can change in size when the game is paused<li><a href=https://bugs.mojang.com/browse/MC-302669 rel=\"noopener noreferrer\"target=_blank>MC-302669</a> - Banners sometimes show incorrect textures when viewed from some angles<li><a href=https://bugs.mojang.com/browse/MC-302675 rel=\"noopener noreferrer\"target=_blank>MC-302675</a> - Some item frames do not render their item correctly after world upgrade<li><a href=https://bugs.mojang.com/browse/MC-302691 rel=\"noopener noreferrer\"target=_blank>MC-302691</a> - Held and dropped items sometimes fail to render correctly when banners exist in the world<li><a href=https://bugs.mojang.com/browse/MC-302695 rel=\"noopener noreferrer\"target=_blank>MC-302695</a> - Can use the game mode switcher while the game is paused, and doing so unpauses the game<li><a href=https://bugs.mojang.com/browse/MC-302719 rel=\"noopener noreferrer\"target=_blank>MC-302719</a> - Debug key binds text is improperly capitalized<li><a href=https://bugs.mojang.com/browse/MC-302724 rel=\"noopener noreferrer\"target=_blank>MC-302724</a> - The \"debug.entry.overlay\" string is improperly capitalized<li><a href=https://bugs.mojang.com/browse/MC-302737 rel=\"noopener noreferrer\"target=_blank>MC-302737</a> - After using the game mode switcher, you need to press F3 twice to toggle the debug overlay<li><a href=https://bugs.mojang.com/browse/MC-302769 rel=\"noopener noreferrer\"target=_blank>MC-302769</a> - Several blocks now turn invisible at short distances<li><a href=https://bugs.mojang.com/browse/MC-302790 rel=\"noopener noreferrer\"target=_blank>MC-302790</a> - The minecraft:apply_impulse effect cannot be used in minecraft:location_changed<li><a href=https://bugs.mojang.com/browse/MC-302849 rel=\"noopener noreferrer\"target=_blank>MC-302849</a> - Mobs with spears deal too little damage<li><a href=https://bugs.mojang.com/browse/MC-302854 rel=\"noopener noreferrer\"target=_blank>MC-302854</a> - Glass is less transparent when viewed from far away<li><a href=https://bugs.mojang.com/browse/MC-302872 rel=\"noopener noreferrer\"target=_blank>MC-302872</a> - Severe color contrast between lava mip levels<li><a href=https://bugs.mojang.com/browse/MC-302887 rel=\"noopener noreferrer\"target=_blank>MC-302887</a> - Spear charging animation in first person isn’t perfectly mirrored between the main hand and off hand<li><a href=https://bugs.mojang.com/browse/MC-302912 rel=\"noopener noreferrer\"target=_blank>MC-302912</a> - Zombie nautiluses suffocate out of water, unlike other undead mobs<li><a href=https://bugs.mojang.com/browse/MC-302915 rel=\"noopener noreferrer\"target=_blank>MC-302915</a> - Mipmapping on cutout textures can cause them to appear larger than they should<li><a href=https://bugs.mojang.com/browse/MC-302963 rel=\"noopener noreferrer\"target=_blank>MC-302963</a> - Killing a player's mounted nautilus will cause that player to briefly glide upward, unaffected by gravity<li><a href=https://bugs.mojang.com/browse/MC-302984 rel=\"noopener noreferrer\"target=_blank>MC-302984</a> - Holding a spear in the off hand and attacking an entity adds the spear's attack damage to the attack<li><a href=https://bugs.mojang.com/browse/MC-303032 rel=\"noopener noreferrer\"target=_blank>MC-303032</a> - Nautiluses can still be controlled normally even when they are babies or untamed<li><a href=https://bugs.mojang.com/browse/MC-303138 rel=\"noopener noreferrer\"target=_blank>MC-303138</a> - Piglins and hoglins can zombify in the nether<li><a href=https://bugs.mojang.com/browse/MC-303150 rel=\"noopener noreferrer\"target=_blank>MC-303150</a> - Can't lay in bed during the day even with \"can_sleep\" set to \"always\" and \"playerSleepPercentage\" set to 101+<li><a href=https://bugs.mojang.com/browse/MC-303157 rel=\"noopener noreferrer\"target=_blank>MC-303157</a> - remove_binomial enchantment effect has a chance of producing out-of-range values<li><a href=https://bugs.mojang.com/browse/MC-303166 rel=\"noopener noreferrer\"target=_blank>MC-303166</a> - /stopwatch create suggests existing stopwatches<li><a href=https://bugs.mojang.com/browse/MC-303181 rel=\"noopener noreferrer\"target=_blank>MC-303181</a> - Spears have an attribute modifier for attack_damage for both hands, even though the charge attack does not use it<li><a href=https://bugs.mojang.com/browse/MC-303201 rel=\"noopener noreferrer\"target=_blank>MC-303201</a> - Zombified piglins attack players in Creative mode<li><a href=https://bugs.mojang.com/browse/MC-303266 rel=\"noopener noreferrer\"target=_blank>MC-303266</a> - Nautiluses and zombie nautiluses can enter boats<li><a href=https://bugs.mojang.com/browse/MC-303381 rel=\"noopener noreferrer\"target=_blank>MC-303381</a> - Game crashes when serializing a world spawn point with yaw or pitch values outside of rotation bounds<li><a href=https://bugs.mojang.com/browse/MC-303382 rel=\"noopener noreferrer\"target=_blank>MC-303382</a> - Player spawn points with rotation values outside of bounds aren't serialized</ul><h1>Get the Snapshot</h1><p>Snapshots are available for Minecraft: Java Edition. To install the Snapshot, open up the <a href=/content/minecraft-net/language-masters/download.html>Minecraft Launcher</a> and enable snapshots in the \"Installations\" tab.<p><strong>Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.</strong><p>Cross-platform server jar:<ul><li><a href=https://piston-data.mojang.com/v1/objects/dac322a1091905430e2a6ade129a4915552455d0/server.jar rel=\"noopener noreferrer\"target=_blank>Minecraft server jar</a></ul><p>Report bugs here:<ul><li><a href=https://bugs.mojang.com/projects/MC/summary rel=\"noopener noreferrer\"target=_blank>Minecraft issue tracker</a>!</ul><p>Want to give feedback?<ul><li>For any feedback and suggestions, head over to the <a href=https://feedback.minecraft.net/ rel=\"noopener noreferrer\"target=_blank>Feedback site</a>. If you're feeling chatty, join us over at the <a href=https://discordapp.com/invite/minecraft rel=\"noopener noreferrer\"target=_blank>official Minecraft Discord</a>.</ul>","id":"ad0636d03b03630b69655c2531d7b4e01e59b1764570b4be0fa828a98ab9bdd7","date":"2025-10-21T11:38:51.000Z","needsTranslation":null}