{"title":"Minecraft 26.1 Pre-Release 3","version":"26.1-pre-3","type":"snapshot","image":{"title":"26.1-pre3-540x540.jpg","url":"/v2/images/26.1pre3540x540.jpg"},"body":"<p>Today we are shipping the third pre-release with minor tech changes and bug fixes.<p>Happy mining!<h1>Technical Changes</h1><ul><li>The Data Pack version is now 101.1</ul><h1>Data Pack Version 101.1</h1><h2>World Generation</h2><h3>Placement Modifiers</h3><h4><code>count</code> Placement Modifier</h4><ul><li>The <code>count</code> field is now limited to a range of <code>0</code> to <code>4096</code> instead of the previous <code>256</code></ul><h1>Fixed bugs in 26.1 Pre-Release 3</h1><ul><li><a href=https://bugs.mojang.com/browse/MC-305118 rel=\"noopener noreferrer\"target=_blank>MC-305118</a> Resource packs previously labeled as \"Broken or incompatible\" don't show up at all<li><a href=https://bugs.mojang.com/browse/MC-306240 rel=\"noopener noreferrer\"target=_blank>MC-306240</a> /fill does not obey the max_block_modifications game rule if too many blocks are in the specified area<li><a href=https://bugs.mojang.com/browse/MC-306620 rel=\"noopener noreferrer\"target=_blank>MC-306620</a> Feeding a snifflet with a golden dandelion resets its age to the wrong amount of ticks<li><a href=https://bugs.mojang.com/browse/MC-306805 rel=\"noopener noreferrer\"target=_blank>MC-306805</a> Baby zombie villagers' arms are positioned and move incorrectly when holding an item<li><a href=https://bugs.mojang.com/browse/MC-306840 rel=\"noopener noreferrer\"target=_blank>MC-306840</a> Dolphins still drown themselves when no players are nearby<li><a href=https://bugs.mojang.com/browse/MC-306850 rel=\"noopener noreferrer\"target=_blank>MC-306850</a> The <code>caves</code> and <code>floating_islands</code> noise settings no longer generate as intended<li><a href=https://bugs.mojang.com/browse/MC-306854 rel=\"noopener noreferrer\"target=_blank>MC-306854</a> Unmentioned differences of villager trades between 1.21.11 and 26.1 snapshots<li><a href=https://bugs.mojang.com/browse/MC-306859 rel=\"noopener noreferrer\"target=_blank>MC-306859</a> The arms of baby zombies, baby husks, gurgles, and baby zombie villagers clip through their worn chestplates when holding items<li><a href=https://bugs.mojang.com/browse/MC-306860 rel=\"noopener noreferrer\"target=_blank>MC-306860</a> Player object text components in server status messages (MotD) are no longer replaced by fallback text<li><a href=https://bugs.mojang.com/browse/MC-306898 rel=\"noopener noreferrer\"target=_blank>MC-306898</a> Placed / Configured Features are now limited to only 256 tries, previously higher numbers where possible<li><a href=https://bugs.mojang.com/browse/MC-306899 rel=\"noopener noreferrer\"target=_blank>MC-306899</a> The blocklists of the <code>fire_patch</code> and <code>soul_fire_patch</code> features are inverted, causing generation issues</ul>","id":"cb3018eac97b5847df9105a606ea5a82b9939dbf6df0bf302738102724aa62d1","date":"2026-03-17T13:37:33.000Z","needsTranslation":false}