{"title":"Minecraft 1.19.3 Pre-Release 1","type":"snapshot","version":"1.19.3-pre1","image":{"url":"/v2/images/3Djxi1dmypORjSH2TskaNWMinecraft1.19.3PreRelease1.jpeg","title":"Minecraft 1.19.3 Pre-Release 1"},"body":"<p>We’re now releasing the first pre-release for Minecraft 1.19.3. This pre-release fixes a few bugs, contains a few tweaks, and it has some technical changes.</p>\n<p>If everything goes as expected, we aim to release this version on December 6th.</p>\n<p>Happy mining!</p>\n<h1>Technical Changes in 1.19.3 Pre-release 1</h1>\n<ul>\n<li>Added new entity sub-predicate types: <code>axolotl</code>, <code>boat</code>, <code>fox</code>, <code>mushroom</code>, <code>painting</code>, <code>rabbit</code>, <code>horse</code>, <code>llama</code>, <code>villager</code>, <code>parrot</code>, <code>tropical_fish</code></li>\n<li><code>fillbiome</code> command now supports a filtered mode</li>\n<li>Player Heads can now contain a <code>note_block_sound</code> field<ul>\n<li>When present, this determines the sound a note block makes when the head is placed on top of it</li>\n</ul></li>\n</ul>\n<h2>Loot tables and Advancements</h2>\n<h3>New entity sub-predicate types</h3>\n<ul>\n<li>Added new entity sub-predicates for some entity types with variants:</li>\n<li><code>axolotl</code><ul>\n<li><code>variant</code> - values: <code>lucy</code>, <code>wild</code>, <code>gold</code>, <code>cyan</code>, <code>blue</code></li>\n</ul></li>\n<li><code>boat</code><ul>\n<li>Works for boats, chest boats and rafts</li>\n<li><code>variant</code> - values: <code>oak</code>, <code>spruce</code>, <code>birch</code>, <code>jungle</code>, <code>acacia</code>, <code>dark_oak</code>, <code>mangrove</code>, <code>bamboo</code></li>\n</ul></li>\n<li><code>fox</code><ul>\n<li><code>variant</code> - values: <code>red</code>, <code>snow</code></li>\n</ul></li>\n<li><code>mooshroom</code><ul>\n<li><code>variant</code> - values: <code>red</code>, <code>brown</code></li>\n</ul></li>\n<li><code>painting</code><ul>\n<li><code>variant</code> - values: see <code>painting_variant</code> registry</li>\n</ul></li>\n<li><code>rabbit</code><ul>\n<li><code>variant</code> - values: <code>brown</code>, <code>white</code>, <code>black</code>, <code>white_splotched</code>, <code>gold</code>, <code>salt</code>, <code>evil</code></li>\n</ul></li>\n<li><code>horse</code><ul>\n<li><code>variant</code> - values: <code>white</code>, <code>creamy</code>, <code>chestnut</code>, <code>brown</code>, <code>black</code>, <code>gray</code>, <code>dark_brown</code></li>\n<li>Markings are separate value and not matched</li>\n</ul></li>\n<li><code>llama</code><ul>\n<li><code>variant</code> - values: <code>creamy</code>, <code>white</code>, <code>brown</code>, <code>gray</code></li>\n</ul></li>\n<li><code>villager</code><ul>\n<li><code>variant</code> - values: see <code>villager_type</code> registry</li>\n<li>Also works for Zombie Villagers</li>\n<li>Profession and level are separate values and not matched</li>\n</ul></li>\n<li><code>parrot</code><ul>\n<li><code>variant</code> - values: <code>red_blue</code>, <code>blue</code>, <code>green</code>, <code>yellow_blue</code>, <code>gray</code></li>\n</ul></li>\n<li><code>tropical_fish</code><ul>\n<li><code>variant</code> - values: <code>kob</code>, <code>sunstreak</code>, <code>snooper</code>, <code>dasher</code>, <code>brinely</code>, <code>spotty</code>, <code>flopper</code>, <code>stripey</code>, <code>glitter</code>, <code>blockfish</code>, <code>betty</code>, <code>clayfish</code></li>\n</ul></li>\n</ul>\n<h2><code>fillbiome</code> command</h2>\n<p>Now supports a filtered form. New syntax:</p>\n<p><code>fillbiome &#x3C;from> &#x3C;to> &#x3C;biome> [replace &#x3C;filter>]</code></p>\n<p>New parameter:</p>\n<ul>\n<li><code>filter</code>: A biome or biome tag to replace</li>\n</ul>\n<h1>Fixed bugs in 1.19.3 Pre-release 1</h1>\n<ul>\n<li><a href=\"https://bugs.mojang.com/browse/MC-156663\" target=\"_blank\" rel=\"noopener noreferrer\">MC-156663</a>  Villager pathfinding broken in water</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-177596\" target=\"_blank\" rel=\"noopener noreferrer\">MC-177596</a>  Weaponsmith working subtitle is \"Grindstone used\" instead of \"Weaponsmith works\"</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-177676\" target=\"_blank\" rel=\"noopener noreferrer\">MC-177676</a>  Armorer working subtitle is \"Blast Furnace crackles\" instead of \"Armorer works\"</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-245697\" target=\"_blank\" rel=\"noopener noreferrer\">MC-245697</a>  Certain mobs can't get out of water that is at least two blocks deep</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-255133\" target=\"_blank\" rel=\"noopener noreferrer\">MC-255133</a>  Extra copper ore generates in deep dark</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-256481\" target=\"_blank\" rel=\"noopener noreferrer\">MC-256481</a>  minecraft.used:minecraft.BOOK_TYPE doesn't increase when placing books onto chiseled bookshelves</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-256679\" target=\"_blank\" rel=\"noopener noreferrer\">MC-256679</a>  Axolotls commonly hesitate when avoiding danger and occasionally start pathfinding in dangerous directions</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-256883\" target=\"_blank\" rel=\"noopener noreferrer\">MC-256883</a>  Elements within the game menu are now positioned slightly lower than they were in previous versions</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257341\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257341</a>  Vex texture does not utilize translucency</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257349\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257349</a>  Vex does not sit in boats and minecarts properly anymore</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257368\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257368</a>  Not a valid port error in Open to LAN doesn't show if port is &#x3C;1024</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257373\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257373</a>  The cursor in the port number text box doesn't blink</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257374\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257374</a>  The word \"number\" isn't capitalized in \"Port number\"</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257386\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257386</a>  Inventory menu has broken textures with Programmer Art enabled</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257506\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257506</a>  Top and bottom texture of chiseled bookshelf rotates depending on placement</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257525\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257525</a>  Allay movement AI is broken in 22w42a+ causing them to sometimes spin mid-air</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257617\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257617</a>  You cannot scroll with the mouse wheel on the telemetry screen after clicking the \"Open my data\" or \"Data collection\" button</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257618\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257618</a>  The word \"pair\" uses the incorrect verb form within the \"telemetry.event.world_loaded.description\" string</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257619\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257619</a>  Baby piglins and zombified piglins take damage when they hit their head on a block</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257625\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257625</a>  Piglin Head placed on noteblock play the piglin angry sound instead of the piglin ambient sound</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257648\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257648</a>  The fillbiome command can result in flickering biome colors</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257658\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257658</a>  Sculk sensors are not activated upon taking books from chiseled bookshelves</li>\n<li><a href=\"https://bugs.mojang.com/browse/MC-257663\" target=\"_blank\" rel=\"noopener noreferrer\">MC-257663</a>  The \"Hide messages\" button in the social interactions menu can now no longer be toggled due to it being executed twice upon being pressed</li>\n</ul>\n","id":"qeVJ6vFTdFBB6JV1WWwtS"}